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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How Do We Measure an Audience?

July 13, 2015, 04:25 PM

https://www.aotg.com/how-do-we-measure-an-audience/

The success of a film or video is often judged on the size of the audience - but how do we measure that audience? - It's not always as simple as counting tickets. In this lesson we look at the techniques and methods studios and distributors use to calculate who has seen their products and try to make sense of all those Box Office Numbers and Ratings.

Titler Pro 4

July 13, 2015, 04:25 PM

https://www.aotg.com/titler-pro-4/

Take a look at the all New Titler Pro 4. This powerful video titling software will allow you to create 3D video titles, credits, lower thirds, and more! All while still inside your NLE!

Relinking Media in Adobe Premiere Pro

July 13, 2015, 01:36 PM

http://layersmagazine.com/relinking-media-in-adobe...

Relink “Offline” and missing media files in Adobe Premiere.

Coming Up with Story Ideas

July 13, 2015, 09:26 AM

https://www.aotg.com/coming-up-with-story-ideas/

Coming up with story ideas is always hard. But there are ways to make the process much easier and get over this “writer’s block” many people experience.

Creating a 3D Peel With Cinema 4D and AE, Pt. 1

July 13, 2015, 09:25 AM

https://www.aotg.com/creating-a-3d-peel-with-cinema-4d-and-ae-pt-1/

This tutorial demonstrates techniques, using different programs, to create one final animation.

Creating 3D Peel With Cinema 4D and AE, Pt 2

July 13, 2015, 09:25 AM

https://www.aotg.com/creating-3d-peel-with-cinema-4d-and-ae-pt-2/

This tutorial demonstrates techniques, using different programs, to create one final animation.

Reverberation Vs Pressure

July 13, 2015, 04:57 AM

https://www.aotg.com/reverberation-vs-pressure/

A room is a box full of pressure and reflections. Energy below 100 Hz. is always trying to leave. If it can't leave, or most of it anyway, it stays within the room and expresses it's discontent through room modal issues. Low frequency pressure must be managed through the use of absorption. Middle and high frequency energy can be managed through the use of absorption or diffusion.

Light Up Your Backgrounds with

July 13, 2015, 04:56 AM

https://www.aotg.com/light-up-your-backgrounds-with/

Plug-ins are magical, because they allow you to create images and sounds or quickly do things that you just can’t with the basic version of your editing system. Our recent webinar, “3rd-Party Plug-Ins for Final Cut Pro X,” showcased 14 different plug-ins for Final Cut Pro X and illustrated what they can do.

Blenderlounge - Review - Renderman pour Blender

July 12, 2015, 06:57 AM

https://www.aotg.com/blenderlounge-review-renderman-pour-blender/

Dans cette vidéo, je vous présente brièvement Renderman pour Blender. Pixar nous offre un Addon Blender pour utiliser Renderman 20. Renderman est gratuit à usage non commercial, vous pouvez donc le tester rapidement.

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