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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

audio gear at NAB

May 4, 2015, 12:17 PM

https://www.aotg.com/audio-gear-at-nab/

Learn how to improve the sound of your production while you shoot, with these tips on choosing mics (lavalier, shotgun, and handheld), hearing what you recor...

RenderMan vs Arnold in Maya comparison tutorial HD

May 3, 2015, 06:46 AM

https://www.aotg.com/renderman-vs-arnold-in-maya-comparison-tutorial-hd/

RenderMan vs Arnold, winner take all! Just kidding. Today we are comparing Pixar's RenderMan and SolidAngle's Arnold Renderer in Maya.

PostMortem Ep30 - News from Adobe, The Foundry...

May 1, 2015, 05:11 AM

https://www.aotg.com/postmortem-ep30-news-from-adobe-the-foundry/

Get all your post news from the week in under 5 min. This week's post news includes Adobe, The Foundry, Nuke, and more!

Vashi Nedomansky Edits Sharknado 2

April 30, 2015, 01:09 PM

https://www.aotg.com/vashi-nedomansky-edits-sharknado-2/

Vashi Nedomansky, of VashiVisuals.com, describes his use of Premiere Pro CC and Creative Cloud as part of his editing workflow on major documentaries and cult favorites.

Men In Black 3 - Environment Monocycle Chase

April 30, 2015, 01:09 PM

https://www.aotg.com/men-in-black-3-environment-monocycle-chase/

In Men in Black 3, Agents J (Will Smith) and K (Tommy Lee Jones) are back... in time. J has seen some inexplicable things in his 15 years with the Men in Black, but nothing, not even aliens, perplexes him as much as his wry, reticent partner. But when K's life and the fate of the planet are put at stake, Agent J will have to travel back in time to put things right.

FRES | Post Sound and Color Grading

April 30, 2015, 01:03 PM

https://www.aotg.com/fres-post-sound-and-color-grading/

Today we look at the importance of post sound, how to send your audio off to you sound mixer and a short look at color grading.

Coming Soon: iZotope RX Loudness Control

April 30, 2015, 01:03 PM

https://www.aotg.com/coming-soon-izotope-rx-loudness-control/

RX Loudness Control is an intelligent automatic loudness correction tool built for professional broadcast and post production engineers. iZotope RX Loudness Control lets you deliver transparent audio for broadcast while ensuring your content meets the appropriate loudness control standards.

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