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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Review Of Pro-Q2 By FabFilter

March 1, 2016, 11:52 AM

https://www.aotg.com/review-of-pro-q2-by-fabfilter/

In this video Dan review Cooper shows you what features in Pro-Q2 has caught his eye. Dan demonstrates user interface features and the mid/side processing abilities that make this a very unique yet easy to use EQ plug in.

Doug Blush on Sundance 2016

March 1, 2016, 05:42 AM

https://www.aotg.com/doug-blush-on-sundance-2016/

Documentary editor and producer, Doug Blush graced LACPUG with his presence and spoke about his experiences at the Sundance Film Festival. Doug in particular spoke on the just released HBO Doc, Jim: The James Foley Story.

Creating a LUT in Premiere Pro CC

February 29, 2016, 05:27 PM

https://www.aotg.com/creating-a-lut-in-premiere-pro-cc/

In Part 1 of this 2-part video tutorial, Director/Cinematographer Paul Leeming of Visceral Psyche Films walks users through the detailed process of creating a LUT, beginning with a Log format image and ending with a demonstration of how to export the LUT for use with a Video Devices' PIX-E recording monitor. For this demonstration, Paul creates the LUT in Adobe Premiere Pro CC.

Titling with Glitch

February 29, 2016, 11:25 AM

https://www.aotg.com/titling-with-glitch/

Paul Ezzy shows you how to quickly create a layered glitchy transmission title using the new BCC Video Glitch inside Premiere Pro.

A Guide To Nodes - DaVinci Resolve Basics Tutorial

February 28, 2016, 09:02 AM

https://www.aotg.com/a-guide-to-nodes-davinci-resolve-basics-tutorial/

In this tutorial, we'll take a look at ALL the kinds of nodes in Resolve 12 and explore their uses.

Interview with Walter Murch Part 1

February 27, 2016, 08:13 AM

https://www.aotg.com/interview-with-walter-murch-part-1/

Legendary editor & sound designer Walter Murch talks about his art and craft in the first of several interviews with Benjamin B for thefilmbook.

Sound Design for Cartoony Fight Scenes

February 27, 2016, 08:13 AM

https://www.aotg.com/sound-design-for-cartoony-fight-scenes/

Kevin Senzaki (Head of RJ Sound Department) had to create the sound for our short, Keep Off The Grass, completely from scratch. Backgrounds, movement, voices recorded in ADR, whooshes, hits, clothing, toothbrushes, fake bird calls, planes, giant sun fireballs... everything! Kevin breaks down how he approached the cartoon-like aspect of this short, both in style and execution.

Automata VFX Breakdown by Worldwide FX

February 26, 2016, 06:51 AM

https://www.aotg.com/automata-vfx-breakdown-by-worldwide-fx-2/

Worldwide FX's team completed more than 800 shots under the guidance of David Ramos - the Production VFX Supervisor. Our main areas of work included creating CG environments, CG set extensions, holograms, painting out puppeteers, some robot creatures work, etc.

Joel & Ethan Coen - Shot | Reverse Shot

February 25, 2016, 01:31 PM

https://www.aotg.com/joel-ethan-coen-shot-reverse-shot-2/

Tony Zhou covers a lot of ground in his latest video essay, which examines the Coen brothers’ use of shot/reverse shot. Noting that they prefer to film conversations from the middle rather than over the shoulder with a long lens, he finds an appropriate video interview with Roger Deakins that discusses his lens preference. Then it’s on to framing, how the characters are defined by their environments, and the emotional effect of these shot choices: both uncomfortable and funny, Zhou concludes...

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