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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Afraid of Recording ADR? Don't Be!

October 30, 2014, 06:50 PM

http://nofilmschool.com/2014/10/afraid-recording-a...

No matter how careful you try to be about getting clean audio -- unplugging electronics, hiring a mean, mean AD to scream, "Quiet on set!" -- there will always be a car horn, jet engine, or crew member having a sneezing fit that pollutes your recording.

Halloween Unmasked: Behind the VFX

October 30, 2014, 10:44 AM

http://behindvfx.com/post/101340171195/behind-vfx-...

Behind VFX ACCESS is a video curation service for movie fans a direct access to curated playlists of reliable official making-of videos.

3ds Max 2015: See the Difference - Modeling

October 30, 2014, 10:44 AM

https://www.aotg.com/3ds-max-2015-see-the-difference-modeling-2/

Do you model in 3ds Max? See the difference since 3ds Max 2010 was released, and what you’re missing if you’re not on 3ds Max 2015.

MAKING A TRAP BEAT IN 7 MIN *BIG BRASS*

October 30, 2014, 10:44 AM

https://www.aotg.com/making-a-trap-beat-in-7-min-big-brass/

Today I was in the mood for some Trap and decided to record my production process with you. In the video above you will see me trying to figure out patterns ...

So, Tell Me More About More, by Mark Schubin

October 30, 2014, 10:43 AM

https://www.aotg.com/so-tell-me-more-about-more-by-mark-schubin/

Get schooled in the technical considerations necessary to wrap our heads around resolution, contrast, color, frame rate, screen brightness, and immersive sou...

Show And Tell Review Of iZotope Ozone 6 Mastering

October 30, 2014, 10:43 AM

https://www.aotg.com/show-and-tell-review-of-izotope-ozone-6-mastering/

Apple CEO Tim Cook has long been assumed to be gay, but he has never publicly spoken up about his sexuality despite the persistent speculation. But today, all that changed, as Cook publicly came out as gay in a guest editorial published on Bloomberg Businessweek.

qp ProxyMan Tutorial

October 29, 2014, 05:51 PM

https://www.aotg.com/qp-proxyman-tutorial/

qp ProxyMan is a fully featured proxy management tool for After Effects, which can dramatically speed up your workflow by wrapping AE's ...

Working With Multichannel Audio in FCPX

October 29, 2014, 01:29 PM

https://www.aotg.com/working-with-multichannel-audio-in-fcpx-2/

Today's cameras and digital recorders are capable of capturing multiple channels of audio. In fact, the best way to record an interview is not using Stereo settings...

ZBrush Undead Knight Speed Sculpt

October 29, 2014, 09:37 AM

https://www.aotg.com/zbrush-undead-knight-speed-sculpt/

Just a ZBrush speed sculpt starting from a Dynamesh sphere. I sculpted this just for practice to improve my speed and it was done in 1:30min clock time.

Object Creation and Manipulation in 3ds Max

October 29, 2014, 09:37 AM

https://www.aotg.com/object-creation-and-manipulation-in-3ds-max/

Check out this quick intro to creating objects in 3ds Max, where you'll learn to use the default shapes to quickly and easily create both simple and complex ...

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