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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

10 Biggest Editing Mistakes In Movies

November 4, 2015, 05:54 AM

https://www.aotg.com/10-biggest-editing-mistakes-in-movies/

We all know that mistakes happen. But when hundreds of millions of dollars are on the line, you would think that people would pay even closer attention to detail. In the world of movie-making, the opposite is true. The bigger the movie… the bigger the mistakes. They’re not all bad, and plenty of them can be downright hilarious. Either way, fans won’t want to miss a single one of them. Here are Screen Rant’s 10 Biggest Editing Mistakes in Movies.

FCPX in Under 5 Minutes: 3D Superhero Titles Pt 2

November 4, 2015, 05:54 AM

https://www.aotg.com/fcpx-in-under-5-minutes-3d-superhero-titles-pt-2/

In part two of a two-part series, Steve will show you how to create animated 3D title fly-thoughs using a free 3D title plugin from Ripple Training.

Background Recording

November 4, 2015, 05:53 AM

https://www.aotg.com/background-recording/

With analog and digital tape, recording starts when the tape is rolling and the record button is pushed. What had been on the tape at that location is erased and replaced by the new audio.

V-Ray for NUKE - Quick Start: Materials and Textur

November 4, 2015, 05:53 AM

https://www.aotg.com/v-ray-for-nuke-quick-start-materials-and-textur/

This video covers V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.

Editing 'Steve Jobs' -­ Variety Artisans

November 3, 2015, 02:05 PM

https://www.aotg.com/editing-steve-jobs-variety-artisans/

When editor Elliot Graham read the script for “Steve Jobs,” he felt it read like an action movie, with the fights all done with words. But bringing the energy of screenwriter Aaron Sorkin’s verbal brawls to the screen isn’t always so easy. Graham joined Variety’s Tim Gray to reveal how he and director Danny Boyle kept Sorkin’s script sizzling.

Animating Believable Animal Characters in a Live A

November 3, 2015, 10:33 AM

https://www.aotg.com/animating-believable-animal-characters-in-a-live-a/

CGI 3D Tutorial: Animating Animals Tips and Tricks to Animating Believable Animal Characters in a Live Action Feature by William Groebe.

BAO Mask 3D Warper Character Rig using BAO Mask Av

November 3, 2015, 10:32 AM

https://www.aotg.com/bao-mask-3d-warper-character-rig-using-bao-mask-av/

A GPU accelerated 3D modeling plugin using masks in After Effects. Has many features such as OBJ export to use with other 3D plugins in AE like Plexus, Form and Element 3D as well as a 2D warping mode to allow for super precise warping using source and target masks.

Game Audio Hour 081 - Drums, Drums, and More Drums

November 3, 2015, 05:44 AM

https://www.aotg.com/game-audio-hour-081-drums-drums-and-more-drums/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

Review of Reverberate 2 By LiquidSonics

November 3, 2015, 05:44 AM

https://www.aotg.com/review-of-reverberate-2-by-liquidsonics/

Dan Cooper from Pro Tools Expert shows you around LiquidSonic's Reverberate 2 convolution reverb plug in for Mac & Windows.

CGI VFX Breakdown HD: Straight Outta Compton

November 1, 2015, 06:10 AM

https://www.aotg.com/cgi-vfx-breakdown-hd-straight-outta-compton/

Check out some of the sweet breakdowns of Image Engine's VFX work for the biographical drama Straight Outta Compton! For more information, please see the details and links below.

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