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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Zbrush Sculpting The Male Figure Part 13

April 18, 2014, 04:17 PM

https://www.youtube.com/watch?v=aeWwaIN96T4

Thirteenth lesson of the series with the beginner Zbrush artist in mind. I will show you how to create a body for the head we created in the previous tutoria...

Zbrush Sculpting The Male Figure Part 09

April 18, 2014, 12:52 PM

https://www.aotg.com/zbrush-sculpting-the-male-figure-part-09/

Ninth lesson of the series with the beginner Zbrush artist in mind. I will show you how to create a body for the head we created in the previous tutorial ser...

Animation Breakdowns HD: Frozen Shot Progression

April 17, 2014, 04:49 PM

https://www.aotg.com/animation-breakdowns-hd-frozen-shot-progression/

Watch this very inspirational and educational behind the scenes breakdown shot by the talented Animator and Illustrator, Daniel Peixe! He was extremely kind ...

Smoke 2015: 3D Tracking

April 15, 2014, 07:44 AM

https://www.youtube.com/watch?v=ubGKUL7hl8Q

http://area.autodesk.com/smoke Go deep into the powerful keying tools and all new 3D tracker in Action. Learn how to analyze a camera solve, export a 3D came...

2 NEW Autodesk Smoke Videos - The Text Tools!

March 23, 2014, 11:26 AM

http://area.autodesk.com/blogs/discreetuk/2-new-au...

Hi All, I hope that everyone is well and getting ready for the end of year Christmas post production madness (if you're not already caught up with the craziness). I started creating some videos detailing the text tools in Autodesk Smoke.   You can never have enough titles in your productions :) The Text Tool The first video goes through the details of creating text and setting it up.   We cover creating text in the sequence using the mini-tool bar t...

Maya LT for Unity: Skeleton Creation and Adjustmen

March 22, 2014, 03:15 PM

https://www.youtube.com/watch?v=eQAyZhQWeDg

www.autodesk.com/mayalt In this series Wes McDermott goes through various aspects of using Maya LT to create assets for games using Unity. Find Wes on Twitte...

Making Of Ender's Game

March 10, 2014, 05:46 PM

http://www.cgmeetup.net/home/making-enders-game-mi...

Making Of Ender’s Game by post23 is responsible for the sequence called “The Mind Game” inside the movie Ender’s Game, working directly with Digital Domain, under the wing of Gavin Hood (Ender’s Game Director) and Matt Butler (VFX supervisor). Our aim was to design and produce this full CG sequence with a combination of high standard visual quality with a big content of art and design...

Developing a 100% CGI Chimp

March 6, 2014, 10:31 AM

https://www.aotg.com/developing-a-100-cgi-chimp/

Watch this VFX Breakdown to see how Mill+ developed custom simulation tools to create the muscle, skin, blood and hair systems needed to bring a realistic fu...

Long shadows real time build - Fast and Easy

March 5, 2014, 05:16 PM

http://www.youtube.com/watch?v=CgAjdR_BtdQ

A realtime build of a long shadows title. using my Long Shadows preset. Go get the preset for $1, https://gumroad.com/l/oWUSw My Tip Jar: https://gumroad.com...

Maya Monday, Textures

March 4, 2014, 11:06 AM

https://www.aotg.com/maya-monday-textures/

This is a tips and trick demo By Daryl Obert, covering textures in Maya

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