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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Cinema 4D create transparent materials

July 2, 2015, 09:22 AM

https://www.aotg.com/cinema-4d-create-transparent-materials/

In this tutorial which is a part of " Comprehensive introduction to MAXWELL RENDER for Cinema 4d " course we learn how to create transparent materials like glass and water in Maxwell Render for Cinema 4d.

NLE to ProTools tips & tricks

July 2, 2015, 05:40 AM

https://www.aotg.com/nle-to-protools-tips-tricks/

Veteran audio mixer Erik Valenzuela discusses how editors should manage their projects for a seamless handover to an audio mix session. Of particular note was an exploration of common pitfalls and errors in audio track assignments and audio editing decisions, and tips on how to avoid or correct them. Erik was joined by AlphaDogs' own Curtis Fritsch for an overview of the best practices for QuickTime reference files for a ProTools mix, including format size, etc.Cast: Editors' LoungeTags: ...

EMERGING ISLANDS MAKING OF

July 2, 2015, 05:38 AM

https://www.aotg.com/emerging-islands-making-of/

In this commercial UPP had to create as CGI what the developer will be creating for real. Everything was created from scratch - including water simulations, non-tiled ocean surfaces, particle and fluid simulations, vegetation distributions, setup of multiple assets pipeline, procedural animation and modeling of buildings and whole city blocks and crowd simulations used for people and city traffic.

Adobe AE CC 2015 Face Tracker and mocha AE

July 1, 2015, 04:49 AM

https://www.aotg.com/adobe-ae-cc-2015-face-tracker-and-mocha-ae/

In this overview, Product Manager Martin Brennand takes you through how the bundled mocha AE complements the Adobe After Effects CC 2015 Face Tracker.

Review Of The REDD 47 Mic Pre-amp By Chandler Limi

July 1, 2015, 04:48 AM

https://www.aotg.com/review-of-the-redd-47-mic-pre-amp-by-chandler-limi/

In this review James takes a look at the stunning all valve REDD 47 mic pre from Chandler LTD. Based on the REDD console at Abbey Road studios hear how James uses the REDD47 on vocals and acoustic guitar. No EQ, no tweaking just good old fashioned audio quality. This is one demo item James did not what to give back.

Night and the Museum: Secret of the Tomb VFX break

July 1, 2015, 04:48 AM

https://www.aotg.com/night-and-the-museum-secret-of-the-tomb-vfx-break/

Lead by MPC Vancouver VFX Supervisor Seth Maury and VFX Producer Laura Schultz, MPC’s team completed 250 shots for Night at the Museum: Secret of the Tomb. Working closely with MPC’s Production VFX Supervisor Erik Nash the work involved creating a variety of characters, digi-doubles, and environments.

Paul Saccone Resolve 12 - YouTube

July 1, 2015, 04:44 AM

https://www.aotg.com/paul-saccone-resolve-12-youtube/

At the June 2015 meeting of The L.A. Creative Pro User Group. Paul Saccone highlighted Blackmagic Design’s recently announced DaVinci Resolve 12, including i...

Mastering Video Titling in Minutes with Titler Pro

July 1, 2015, 04:44 AM

https://www.aotg.com/mastering-video-titling-in-minutes-with-titler-pro/

Join NewBlue's Travis White as he shows you how to exploit the latest titling innovations in Titler Pro 4. From PSD animation to Quick Edit workflow optimizations, you'll soon create dynamic titles in under a minute. Guaranteed.

Jurassic World Q&A Panel

June 30, 2015, 05:21 PM

https://www.aotg.com/jurassic-world-qa-panel/

Panelists include Overall Visual Effects Supervisor Tim Alexander, and Animation Supervisor Glen McIntosh and moderated by VES 2nd Vice Chair Richard Winn Taylor II, VES.

Color Grading with FilmConvert

June 30, 2015, 05:20 PM

https://www.aotg.com/color-grading-with-filmconvert/

FilmConvert is a film emulation software that we have been using for almost two years to grade all kinds of projects. The plugin offers different grain and film stock sizes as well as a three-way-color-corrector.

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