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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Classic 8-Bit Video Game Effect

June 1, 2015, 09:23 AM

https://www.aotg.com/classic-8-bit-video-game-effect/

Inspired by this summer's action-packed "Pixels," Paul Ezzy creates an animated 8-bit Pac-Man from scratch using Boris Continuum Complete inside Adobe After Effects. Filters used BCC Particle Array, BCC Film Glow, and BCC Light Wrap.

The Key Frame #33 Weekly Animation News

May 31, 2015, 08:36 AM

https://www.aotg.com/the-key-frame-33-weekly-animation-news/

The Key Frame is a weekly news show covering the latest from the world of animation and visual effects. - Bojack Horseman Season 2

Avengers: Age of Ultron Q&A Panel

May 30, 2015, 06:12 AM

https://www.aotg.com/avengers-age-of-ultron-qa-panel/

Panelists include Overall Visual Effects Supervisor Christopher Townsend, Additional Visual Effects Supervisor Geoffrey Baumann, ILM Visual Effects Supervisor Ben Snow, ILM Animation Supervisor Marc Chu, Trixter Animation Supervisor Simone Kraus and moderated by VES Chair Mike Chambers.

Inspiring the Future ­- The Design of 'Tomorrowl

May 30, 2015, 06:09 AM

https://www.aotg.com/inspiring-the-future-the-design-of-tomorrowl/

Disney’s “Tomorrowland” imagines a future utopia endangered by cynicism and despair. Production designer Scott Chambliss shared how he found inspiration in everything from the architecture of Eeno Saarinen to a cheese­cutter from his own kitchen to create this stunning world.

In Praise of Chairs

May 30, 2015, 06:08 AM

https://www.aotg.com/in-praise-of-chairs/

One of the great things about detailed production design is that it pays off in unexpected ways. So today I explore the weird possibilities of that most common of objects: the chair.

Making of Taken 3

May 29, 2015, 03:40 AM

https://www.aotg.com/making-of-taken-3/

This is "Making of Taken 3" by Mac Guff... VFX Breakdown