It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 12, 2015, 05:35 AM
http://www.artofvfx.com/?p=12982
The team of Nvizible explains the creation of the Aliens in this excellent making of for ABSOLUTELY ANYTHING...
August 11, 2015, 01:21 PM
https://www.aotg.com/geodesic-voxel-binding-and-heatmap-in-3ds-max-2016/
Geodesic Voxel Binding and Heatmap in 3ds Max 2016, Extension 1
August 11, 2015, 01:18 PM
https://www.aotg.com/3ds-max-2016-extension-1-3/
3ds Max 2016, Extension 1: TextPlus, Live Link with Stingray and Creative Market
August 11, 2015, 01:18 PM
https://www.aotg.com/v-ray-for-nuke-overview/
V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.
August 10, 2015, 11:03 AM
https://www.aotg.com/behind-the-scenes-angry-birds/
To help promote Angry Birds 2, Wieden+Kennedy brought together director Francois Rousselet and our VFX team to create the #AngryBirds2 Launch Film featuring a host of CG pigs, the surreal paradise of Piggy Island and explosions!
August 8, 2015, 09:40 AM
http://www.cgmeetup.net/home/create-fake-airfield-...
In this tip tutorial showing simple technique of adding drag force to certain parts of the fluid to create fake airfield effect.
August 7, 2015, 07:16 AM
https://www.youtube.com/watch?v=noGEpcJG0og
Animation Concepts 202: Creating Backgrounds - 1. Introduction
August 7, 2015, 07:16 AM
https://www.youtube.com/watch?v=Zi7lFNgemEU
Animation Concepts 202: Creating Backgrounds - 9. Drawing the Layout
August 6, 2015, 04:38 PM
https://www.aotg.com/chris-farley-as-shrek-1997-story-reel/
They released the original Chris Farley Voice work for shrek!
August 6, 2015, 08:28 AM
https://www.aotg.com/disney-research-hub/
Sampling Based Scene-Space Video Processing
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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