It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 12, 2016, 06:24 AM
https://www.aotg.com/how-to-add-real-gun-effects-to-your-action-scene-i/
VFX Artist and Rampant Design CEO Sean Mullen shows how to Add Real Gun Effects to Your Action Scene in Adobe After Effects.
May 12, 2016, 06:24 AM
https://www.aotg.com/how-to-direct-a-film-editor/
The creative collaboration between a film director and editor thrives with trust. In this talk we share our take on the film editing process as the final rewrite of the movie.
May 11, 2016, 12:54 PM
https://www.aotg.com/pixar-what-makes-a-story-relatable-2/
A quick look at Pixar's approach to storytelling and character development.
May 11, 2016, 04:34 AM
https://www.aotg.com/the-sound-of-uncharted-4-a-thiefs-end/
In this exclusive SoundWorks Collection sound profile we talk with the Naughty Dog audio team behind Uncharted 4 including Audio Lead Phillip Kovats, Senior Sound Designer Robert Krekel, Senior Programmer Jonathan Lanier and Senior Sound Designer Jeremy Rogers.
May 11, 2016, 04:34 AM
https://www.aotg.com/synchronizing-libraries-in-fcpx/
In this week's installment of MacBreak Studio, Mark and Steve are joined by special guests Sam Mestman and Mike Matzdorff. Together, they will show you use a program called Sync Folders Pro to share Library data with multiple editors on your team.
May 10, 2016, 09:23 AM
https://www.aotg.com/cinema-4d-c4d-materials-as-emission-masks/
Use Cinema 4D materials and textures for emitting fluid particles.
May 10, 2016, 09:22 AM
https://www.aotg.com/las-vegas-supermeet-2016-new-frontiers-in-filmmak/
We welcome to the SuperMeet Academy Award-winning VFX Supervisor Rob Legato as he talks about one of the most technologically advanced films ever made – The Jungle Book. Drawing on this experience and others, Rob will share the secrets of his creative process that helped him and his team reinvent the film production pipeline. In addition to his career in visual effects, Rob is also an experienced director, director of photography and colorist.
May 10, 2016, 09:22 AM
https://www.aotg.com/arnold-vfx-workflow-with-cinema-4d-2/
Helge Maus / pixeltrain Vortrag auf der FMX 2016: "ARNOLD VFX Workflow with Cinema 4D"
May 10, 2016, 05:22 AM
https://www.aotg.com/mocha-pro-5-vr-plug-in-for-adobe-mettle-skybox/
Product Manager Martin Brennand takes you through a VR 360 workflow in Adobe After Effects CC 2015 using the upcoming mocha Pro 5 plug-in option for After Effects and Mettle Skybox Studio.
May 9, 2016, 04:40 AM
https://www.aotg.com/a-film-editors-dilemma-when-to-show-a-rough-cut/
In film editing there is always the initial excitement by the producer/director/client to get eyes on a first cut. But when should you, the film editor, let anyone see your work? If you wait too long the people that matter get anxious and the expectations rise. But on the other hand, if you show an edit prematurely you might disappoint.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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