It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 22, 2016, 05:47 AM
https://www.aotg.com/maya-2016-basics-animation-layers/
Animation Layers allow you to create many different animations and blend between them like layers in Photoshop.
March 22, 2016, 05:47 AM
https://www.aotg.com/game-audio-hour-098/
A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.
March 21, 2016, 04:32 PM
https://www.aotg.com/vr-post-production-part-3/
Revenues from virtual reality and augmented reality are projected to hit $150 billion by 2020! Visual effects artists are on the front lines to deliver that immersive content. These presentations will cover the latest live action VR post production techniques which are currently being used to realize the dream of VR.
March 21, 2016, 04:32 PM
https://www.aotg.com/vr-post-production-part-1/
Revenues from virtual reality and augmented reality are projected to hit $150 billion by 2020! Visual effects artists are on the front lines to deliver that immersive content. These presentations will cover the latest live action VR post production techniques which are currently being used to realize the dream of VR.
March 21, 2016, 04:32 PM
https://www.aotg.com/the-trumbull-effect/
NOTE: I did NOT intend for this tribute to imply that every single shot used within is solely the work of Douglas Trumbull. I am very well aware of the fact that most, if not all of these films involved teams of many dedicated and talented individuals who had worked countless hours to create what we see on the screen. This tribute exists to showcase his influence or the EFFECT, if you will (HENCE THE TITLE), that Douglas Trumbull had on these films.
March 21, 2016, 10:26 AM
https://www.aotg.com/create-collaborate-and-be-heard-with-pro-tools/
Are you up to speed on the latest innovation for Pro Tools? Here’s a quick recap of the exciting activity from just the past couple months. Plus there’s a LOT more to come, with Avid Cloud Collaboration available at the end of March. There’s never been a better time to get the latest Pro Tools.
March 21, 2016, 10:25 AM
https://www.aotg.com/how-to-meet-global-loudness-standards-2/
Audio/multimedia producer Matt Hines explains how pros can meet today’s loudness standards to deliver consistent viewing experiences throughout the world, with the help of tools like RX Loudness Control.
March 21, 2016, 05:44 AM
https://www.aotg.com/animation-posing-dos-and-donts/
In this clip of AnimSchool class lecture, Pixar animator Ben Rush explains few do's and don'ts of posing for animation.
March 21, 2016, 05:43 AM
https://www.aotg.com/running-rampant-eps-5-projects-burn-out-and-ide/
Sean and Stefanie Mullen talk about packing up for yet another location shoot and road trip. They also talk about opening up several new stores and creating new products, doing wire and rig removals for a client and trying to find free time during all the chaos.
March 20, 2016, 08:13 AM
https://www.aotg.com/acoustic-room-analysis-why-you-should-fill-out-t/
In this video, I discuss why it is important to fill out our room form data so I can better assist you with all the acoustic requirements your usage demands.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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