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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pro Tools Expert Interview With Anthony Wilkins

February 29, 2016, 11:24 AM

https://www.aotg.com/pro-tools-expert-interview-with-anthony-wilkins/

Mike Thornton from Pro Tools Expert caught up with International Sales Manager Anthony Wilkins for Junger Audio on the Aspen Media stand at BVE London to discuss loudness and their hardware units and the release of their new loudness management plug-in Level Magic, which we reviewed recently here on Pro Tools Expert.

A Guide To Nodes - DaVinci Resolve Basics Tutorial

February 28, 2016, 09:02 AM

https://www.aotg.com/a-guide-to-nodes-davinci-resolve-basics-tutorial/

In this tutorial, we'll take a look at ALL the kinds of nodes in Resolve 12 and explore their uses.

Interview with Walter Murch Part 1

February 27, 2016, 08:13 AM

https://www.aotg.com/interview-with-walter-murch-part-1/

Legendary editor & sound designer Walter Murch talks about his art and craft in the first of several interviews with Benjamin B for thefilmbook.

Sound Design for Cartoony Fight Scenes

February 27, 2016, 08:13 AM

https://www.aotg.com/sound-design-for-cartoony-fight-scenes/

Kevin Senzaki (Head of RJ Sound Department) had to create the sound for our short, Keep Off The Grass, completely from scratch. Backgrounds, movement, voices recorded in ADR, whooshes, hits, clothing, toothbrushes, fake bird calls, planes, giant sun fireballs... everything! Kevin breaks down how he approached the cartoon-like aspect of this short, both in style and execution.

Automata VFX Breakdown by Worldwide FX

February 26, 2016, 06:51 AM

https://www.aotg.com/automata-vfx-breakdown-by-worldwide-fx-2/

Worldwide FX's team completed more than 800 shots under the guidance of David Ramos - the Production VFX Supervisor. Our main areas of work included creating CG environments, CG set extensions, holograms, painting out puppeteers, some robot creatures work, etc.

Joel & Ethan Coen - Shot | Reverse Shot

February 25, 2016, 01:31 PM

https://www.aotg.com/joel-ethan-coen-shot-reverse-shot-2/

Tony Zhou covers a lot of ground in his latest video essay, which examines the Coen brothers’ use of shot/reverse shot. Noting that they prefer to film conversations from the middle rather than over the shoulder with a long lens, he finds an appropriate video interview with Roger Deakins that discusses his lens preference. Then it’s on to framing, how the characters are defined by their environments, and the emotional effect of these shot choices: both uncomfortable and funny, Zhou concludes...

How To Make Your Voice Sound Better in Audacity

February 25, 2016, 10:36 AM

https://www.aotg.com/how-to-make-your-voice-sound-better-in-audacity/

This is how to make your voice sound better in Audacity for gameplay commentaries, when singing, performing a voice over and more. The native effects that come loaded on audacity have the power to make your voice sound great!

Review Of Audified InValve 2 Plug in Bundle

February 25, 2016, 10:33 AM

https://www.aotg.com/review-of-audified-invalve-2-plug-in-bundle/

Mike Thornton takes a look at the latest version of the low cost InValve 2 Effects Bundle from Audified. See how he finds the valve preamp, valve eq and valve compressor plug-ins.

Sony A7S II: Color Grading Samples

February 25, 2016, 10:33 AM

https://www.aotg.com/sony-a7s-ii-color-grading-samples/

Color corrected and graded S-Log2 & S-Log3 footage captured with the Sony Alpha 7S II internally at 100Mbps (XAVC-S codec) in Ultra HD resolution (3840x2160). PLEASE NOTICE: The footage has been pushed to the limit on purpose to see how much grading the XAVC-S codec can handle. Due to the quality compression on YouTube more blocking / artifacts are visible than in the original footage!

SIGGRAPH 2016 - Computer Animation Festival Submis

February 25, 2016, 06:35 AM

https://www.aotg.com/siggraph-2016-computer-animation-festival-submis/

Enjoy a retrospective of past SIGGRAPH Computer Animation Festival entries and be sure to contribute to the legacy of the #SIGGRAPHcaf by submitting your best work. Since 1999, several Best in Show winners have gone on to be nominated and awarded the Oscar for Best Animated Short. The SIGGRAPH Computer Animation Festival is recongnized by the Academy of Motion Arts and Sciences as a qualifying festival.

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