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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

FCPX in Under 5 Minutes: 3D Superhero Titles Pt 2

November 4, 2015, 05:54 AM

https://www.aotg.com/fcpx-in-under-5-minutes-3d-superhero-titles-pt-2/

In part two of a two-part series, Steve will show you how to create animated 3D title fly-thoughs using a free 3D title plugin from Ripple Training.

Background Recording

November 4, 2015, 05:53 AM

https://www.aotg.com/background-recording/

With analog and digital tape, recording starts when the tape is rolling and the record button is pushed. What had been on the tape at that location is erased and replaced by the new audio.

V-Ray for NUKE - Quick Start: Materials and Textur

November 4, 2015, 05:53 AM

https://www.aotg.com/v-ray-for-nuke-quick-start-materials-and-textur/

This video covers V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.

MacBreak Studio Ep 334: FCPX to Logic Pro X

November 3, 2015, 05:23 PM

https://www.aotg.com/macbreak-studio-ep-334-fcpx-to-logic-pro-x/

This week on MacBreak, Steve shows you the best method for moving your soundtracks from Final Cut Pro X to Logic Pro X or Avid's ProTools.

Editing 'Steve Jobs' -­ Variety Artisans

November 3, 2015, 02:05 PM

https://www.aotg.com/editing-steve-jobs-variety-artisans/

When editor Elliot Graham read the script for “Steve Jobs,” he felt it read like an action movie, with the fights all done with words. But bringing the energy of screenwriter Aaron Sorkin’s verbal brawls to the screen isn’t always so easy. Graham joined Variety’s Tim Gray to reveal how he and director Danny Boyle kept Sorkin’s script sizzling.

Sennheiser Clip-Mic Digital and MKE 2 digital Micr

November 3, 2015, 02:04 PM

https://www.aotg.com/sennheiser-clip-mic-digital-and-mke-2-digital-micr/

These two new lavalier microphones for Apple iOS devices with lightning connectors combine Sennheiser mic capsule technology with Apogee preamps and converters for excellent sound quality.

Animating Believable Animal Characters in a Live A

November 3, 2015, 10:33 AM

https://www.aotg.com/animating-believable-animal-characters-in-a-live-a/

CGI 3D Tutorial: Animating Animals Tips and Tricks to Animating Believable Animal Characters in a Live Action Feature by William Groebe.

BAO Mask 3D Warper Character Rig using BAO Mask Av

November 3, 2015, 10:32 AM

https://www.aotg.com/bao-mask-3d-warper-character-rig-using-bao-mask-av/

A GPU accelerated 3D modeling plugin using masks in After Effects. Has many features such as OBJ export to use with other 3D plugins in AE like Plexus, Form and Element 3D as well as a 2D warping mode to allow for super precise warping using source and target masks.

Game Audio Hour 081 - Drums, Drums, and More Drums

November 3, 2015, 05:44 AM

https://www.aotg.com/game-audio-hour-081-drums-drums-and-more-drums/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

Review of Reverberate 2 By LiquidSonics

November 3, 2015, 05:44 AM

https://www.aotg.com/review-of-reverberate-2-by-liquidsonics/

Dan Cooper from Pro Tools Expert shows you around LiquidSonic's Reverberate 2 convolution reverb plug in for Mac & Windows.

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