It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 22, 2014, 04:49 AM
https://www.aotg.com/altering-audio-with-effects/
Excerpt from Sound Editing in Final Cut Pro X.
October 22, 2014, 04:48 AM
https://www.aotg.com/using-the-parametric-eq-to-isolate-noise/
Excerpt from Sound Editing in Final Cut Pro X.
October 22, 2014, 04:48 AM
https://www.aotg.com/evening-out-the-dynamic-range-in-audio/
Excerpt from Sound Editing in Final Cut Pro X.
October 21, 2014, 04:48 AM
https://www.aotg.com/beachwood-rt-multi-processing-improv/
A short improvisation I played with a musical object called "Beachwood". Processed in real-time with several sound design techniques: resonator, "Rhythmic Pr...
October 17, 2014, 05:27 PM
https://www.aotg.com/import-a-mix-template-in-pro-tools/
Eyal Levi details the steps for importing a mix template in Pro Tools. http://cr8.lv/eryalmmmyt This tip is from the CreativeLive class, Gear Gods Presents: ...
October 16, 2014, 04:18 PM
https://www.aotg.com/how-to-sync-audio-in-post/
Today Ryan covers several ways to sync audio in post production, and how to sync several cameras to the same audio easily using Pluraleyes. Check out our sto...
October 13, 2014, 04:31 AM
https://www.aotg.com/working-in-immersive-audio-with-the-auro-3d-format/
Mike Thornton explores the techniques and workflows for Auro 3D in film post production with mixer Gareth Llewellyn and product specialist Swen Mevissen.
October 8, 2014, 12:49 PM
https://www.aotg.com/e-t-the-extra-terrestrial-wins-sound-effects-edit/
Jamie Lee Curtis and Carl Weathers present the Oscar for Sound Effects Editing to Charles L. Campbell and Ben Burtt for E.T. The Extra-Terrestrial at the 55t...
October 7, 2014, 05:10 AM
https://www.aotg.com/meterplugs/
Neil takes an extended look at MeterPlugs and Ian Shepherd's Perception plugin. A tool for level matching and A/B monitoring content during the Mastering pro...
October 7, 2014, 05:09 AM
https://www.aotg.com/game-audio-hour-036-conet-and-retro-audio/
A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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