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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Downsizing VFX Breakdown

May 3, 2018, 05:07 AM

http://www.cgmeetup.net/home/downsizing-vfx-breakd...

Rodeo FX was brought on board to contribute almost 360 shots to ‘Downsizing’. We also created 285 CG assets for Leisureland, including 129 buildings.

ANNIHILATION: VFX Reel by Nvizible

May 2, 2018, 04:13 AM

http://www.artofvfx.com/annihilation-vfx-reel-by-n...

Nvizible have released the showreel of their work on ANNIHILATION...

Furious 7 VFX Breakdown by Weta Digital

May 2, 2018, 04:13 AM

http://www.cgmeetup.net/home/furious-7-vfx-breakdo...

When Paul Walker tragically passed away halfway through filming Furious 7, Weta Digital were called upon to carry out the sensitive task of completing Paul’s performance. Relying on a combination of methods such as referencing previous footage, doing body scans of Paul’s brothers and some meticulous compositing, Weta Digital enabled Paul’s legacy to live on.

Lost in Space VFX Breakdown

April 30, 2018, 09:09 AM

http://www.cgmeetup.net/home/lost-space-vfx-breakd...

FuseFX Lost in Space: FuseFX VFX Breakdown.

The Plague VFX Breakdown

April 30, 2018, 09:09 AM

http://www.cgmeetup.net/home/the-plague-vfx-breakd...

Twin Pines VFX presents The Plague VFX Breakdown.

Lost in Space Vfx Breakdown

April 26, 2018, 09:17 AM

http://www.cgmeetup.net/home/lost-in-space-vfx-bre...

El Ranchito is a visual effect and digital postproduction company working mainly for the film and advertising industry.

Resolve and Fusion = Match Made in Heaven

April 24, 2018, 12:41 PM

https://nofilmschool.com/2018/01/davinci-resolve-f...

We were able to sit down with VFX Supervisor Adam Clark at NAB to pick his brain about the history of Fusion and its future with Blackmagic. As long-time Fusion user, Clark has seen many iterations of the node-based compositor, which was already a robust program when it was originally authored by eyeon, but says that the game has been changed now that Fusion has made its way into the hands of Blackmagic.

The Walking Dead - Ep 810 VFX Breakdown

April 17, 2018, 05:06 AM

http://www.cgmeetup.net/home/the-walking-dead-ep-8...

Goodbye Kansas Studios – The Walking Dead has firmly established itself as one of the most successful and popular TV series in the world. We have been doing VFX for this undead hit show since season 6, resulting in an Emmy nomination for our VFX Supervisor Staffan Linder and his team in 2016 (for their work on ep 609).

Horror Films without the Special Effects

April 9, 2018, 04:18 AM

https://www.aotg.com/horror-films-without-the-special-effects/

Traditionally, horror isn't a genre that depends on digital trickery. Taking a practical approach is often not only cheaper, but more effective when it comes to unnerving an audience—and horror movies rarely enjoy the freedom of a big budget, especially when the big studios aren't involved. Advances in technology in recent years have made convincing visual effects far more accessible, however, to the point that even low-budget productions can take advantage.

MUTANT YEAR ZERO: ROAD TO EDEN

April 7, 2018, 05:57 AM

http://www.artofvfx.com/mutant-year-zero-road-to-e...

Nice CG trailer created by Goodbye Kansas Studios for MUTANT YEAR ZERO – ROAD TO EDEN...

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