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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Walt Disney Recycled Animation Scenes #1

May 13, 2015, 04:55 AM

https://www.aotg.com/walt-disney-recycled-animation-scenes-1/

Disney animators frequently used to recycle footage from older animated films. They would draw over existing animation cells to make new scenes with characters with similar designs, characteristics, and movements.

How Do We Communicate Ideas? The Philosophy of Wit

May 13, 2015, 04:53 AM

https://www.aotg.com/how-do-we-communicate-ideas-the-philosophy-of-wit-2/

Ludwig Wittgenstein was a philosopher obsessed with the difficulties of language, who wanted to help us find a way out of some of the muddles we get into with words.

Digital vs Traditional Animation

May 12, 2015, 04:33 PM

https://www.aotg.com/digital-vs-traditional-animation/

Who will win – digital or traditional animation? A graduation film made at Vancouver Film School (2015), 4 weeks of production. Directed and animated by Nata…

Avengers: Age of Ultron VFX Breakdown Reel

May 12, 2015, 04:33 PM

https://www.aotg.com/avengers-age-of-ultron-vfx-breakdown-reel/

"Avengers: Age of Ultron" VFX Breakdown Reel - Method Studios (2015) Marvel Movie Method Studios Site: http://bit.ly/1ctPGKT When Tony Stark tries to jumpsta...

MacBreak Studio: Ep. 309 - Making 3D Symbols in Mo

May 12, 2015, 09:45 AM

https://www.aotg.com/macbreak-studio-ep-309-making-3d-symbols-in-mo/

This week on MacBreak Studio, Mark Spencer shows Steve Martin from Ripple Training where to find symbol fonts and how to use them as 3D objects in Motion.

Maya UV Trick

May 12, 2015, 09:43 AM

https://www.aotg.com/maya-uv-trick/

In this tutorial we are going to take a look at a Maya UV trick. It will hopefully help you unfold some of the annoying UVs that tends to unfold into themselves.

Age of Ultron - VFX Breakdown

May 12, 2015, 05:02 AM

http://www.methodstudios.com/work/avengers-age-of-...

Marvel’s newest release is not just a film – it’s a cinematic event. The culmination of half a decade of movie-making, five different films introducing us to characters, stories and worlds of a shared universe. Teams across Method’s Vancouver, Los Angeles, and London facilities joined forces to deliver 314 shots in just a three-month period for Avengers: Age of Ultron, with work ranging from CG character elements to digital environments and more.

The Shamer's Daughter - VFX Breakdowns

May 12, 2015, 05:00 AM

https://www.aotg.com/the-shamers-daughter-vfx-breakdowns/

Storm Studios shared their vfx breakdowns done for The Shamer’s Daughter. Hope it will be informative and inspiring for vfx guys.

Tutorial 17 - Digital Wipe

May 12, 2015, 05:00 AM

https://www.aotg.com/tutorial-17-digital-wipe/

Just a simple tutorial on how to create a digital wipe effect using AE's built in tools.

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