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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

3ds Max 2016 – OpenSubdiv support, now with adap

April 29, 2015, 04:13 PM

https://www.aotg.com/3ds-max-2016-opensubdiv-support-now-with-adap/

http://autode.sk/newmax2016 OpenSubdiv comes with improved speed, quality and new support for adaptive subdivision in the viewports and at render time. In this video Chris Murray walks us through the new view-dependent adaptive subdivision in 3ds Max 2016.

NAB 2015: Blackmagic's Bob Caniglia

April 29, 2015, 12:26 PM

https://www.aotg.com/nab-2015-blackmagics-bob-caniglia/

Bob Caniglia stopped by the iOgrapher booth to talk to postPerspective's Randi Altman about some of the 38 new products introduced at the NAB 2015 show.

New free preset: Dust and Scratches

April 29, 2015, 09:30 AM

https://www.aotg.com/new-free-preset-dust-and-scratches/

Check this out. did you know there is not a built in way to create dust and scratches in After Effects? you can remove them, or you can add grain, but not th...

Hotel Transylvania - Making The Hotel

April 29, 2015, 09:29 AM

https://www.aotg.com/hotel-transylvania-making-the-hotel/

Hotel Transylvania - Making The Hotel Welcome to Hotel Transylvania, Dracula's lavish five-stake resort, where monsters and their families can live it up, fr...

Sam Mestman goes deep with FCPX 10.2

April 29, 2015, 04:42 AM

https://www.aotg.com/sam-mestman-goes-deep-with-fcpx-10-2/

We welcomed back Sam Mestman, the chief workflow Architect from FCPWORKS. Sam demoed a few new features from FCP X 10.2 and took questions, Hosted by Michael Horton.

What Are Floor and Ceiling Reflections

April 29, 2015, 04:40 AM

https://www.aotg.com/what-are-floor-and-ceiling-reflections/

Today we're going to talk about floor ceiling reflections because they're not discussed too much. We mainly talk about the lateral domain, sidewall reflectio...

Blender: How to Make a Turntable Animation

April 29, 2015, 04:40 AM

https://www.aotg.com/blender-how-to-make-a-turntable-animation/

Blender tutorial showing you how to (quickly) make a turntable animation to show off your model. Easy once you know how!

Media Import Window Changes in FCPX 10.2

April 28, 2015, 08:35 PM

https://www.aotg.com/media-import-window-changes-in-fcpx-10-2/

The latest version of Apple's Final Cut Pro X (v.10.2) adds a host of new features and enhancements. In this short video tutorial, Larry showcases how the Media...

Freelance Video: Managing Client Expectations

April 28, 2015, 12:28 PM

http://www.premiumbeat.com/blog/freelance-video-ma...

Freelance video pros need to set clear client expectations around timelines, budgets, and production value... and then get it all in writing.

bq_Scale & Rotate Motion Paths Demo

April 28, 2015, 12:27 PM

https://www.aotg.com/bq_scale-rotate-motion-paths-demo/

Scale and rotate motion paths with ease! No more copying & pasting to mask paths or any of that nonsense.

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