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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Watch Simulated Bipedal Animation

January 18, 2014, 08:40 AM

http://filmmakeriq.com/2014/01/watch-simulated-bip...

Okay, that title is a mouthful but this demonstration shows how Muscle simulators can be used to create realistic gaits in animated characters – adding realism to CGI characters

Monsters University Animation test

January 17, 2014, 04:35 PM

http://www.carlosbaena.com/animation/animation_mis...

Had a really fun time on Monsters University pre-production. Fantastic crew. Most of the time was spent testing character rigs as they were being built so it was great to take a break to animate this rough animation test. Found the audio of some dude from Spain somewhere. The animation was also used to test early hair/cloth simulation.

Cinema 4D Quick Tip: Track Xpresso Node

January 15, 2014, 02:08 PM

http://www.mographcandy.com/blog/track-xpresso-nod...

In this Cinema 4D Quick Tip, I will go over the basic use of the Track Xpresso node in Cinema 4D. The Track node allows you to use Animation tracks to drive other objects animation.

True Detective (2014) — Art of the Title

January 14, 2014, 11:12 AM

http://www.artofthetitle.com/title/true-detective/

Travel to the underbelly of America. Louisiana. The Gulf Coast. Purgatory, USA. A sopping, poisoned wasteland where industry and old time religion meet somewhere in the sugarcane. This is a place haunted by people - good and bad and everything in between - fractured souls who cling to the edges of society and themselves, walking contradictions struggling to get by and simply be. It’s here that two detectives - a broken stranger and a slightly bent local - get wind of something sinister. Somewh...

Video Tutorial: Unfolding Animation in Adobe After

January 13, 2014, 05:32 PM

http://www.premiumbeat.com/blog/video-tutorial-unf...

Create custom folding letters in Adobe After Effects with this PremiumBeat.com exclusive video tutorial.

Interview with ILM Animation Supervisor Hal Hickel

January 8, 2014, 02:22 PM

http://bryoncaldwell.blogspot.ca/search?q=pacific ...

Pacific Rim - Interview with ILM Animation Supervisor Hal Hickel

Animated? Or Something Else

December 24, 2013, 06:31 AM

http://animationguildblog.blogspot.ca/2013/12/anim...

I get asked from time to time, "Why is TAG blog tracking Gravity? You think it's an animated feature?"

Dave Basulto iOgrapher

December 8, 2013, 08:00 AM

https://www.aotg.com/dave-basulto-iographer/

iOgrapher: Students love to make videos. Dave Basulto, a media arts and animation instructor at San Marino High School in CA knows this first hand. David, with some design input from his students...

Cave Painting Progression

December 6, 2013, 11:23 AM

http://animatorsresource.blogspot.ca/2013/12/the-c...

Great progression of a sequence in The Croods by Dreamworks. Always good to see a breakdown of the process.

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