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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Sonic Paint

November 6, 2015, 08:19 PM

https://www.aotg.com/sonic-paint/

Three things and only three things happen to sound energy transmitted through any medium. Sound energy is absorbed, diffused, or reflected. We use sound absorption and diffusion technologies to manage reflections. We use one of the three physical properties of sound to manage the other two. Lets examine the properties and the treatment, so we can get a better understanding of the acoustical issues we face every day in today's smaller rooms.

Misconceptions about Famous Composers

November 6, 2015, 10:30 AM

https://www.aotg.com/misconceptions-about-famous-composers/

A weekly show where we debunk common misconceptions. This week, Elliott discusses some misconceptions about famous composers!

Review of Source Live Pro 3

November 5, 2015, 05:32 AM

https://www.aotg.com/review-of-source-live-pro-3/

Mike Aiton takes a detailed look at the new Source Live Pro 3 from Source Elements that was released today which offers live streaming of HD video and audio to anywhere in the world.

Review of Universal Audio UAD Marshall Bluesbreake

November 5, 2015, 05:31 AM

https://www.aotg.com/review-of-universal-audio-uad-marshall-bluesbreake/

Paul Drew takes a look and listen to the new Universal Audio UAD Marshall Bluesbreaker 1962 guitar amp plugin...

Introducing the Pro Sound Effects Freelancer Progr

November 4, 2015, 10:32 AM

https://www.aotg.com/introducing-the-pro-sound-effects-freelancer-progr/

Independent? Agile? Doing it your way? Save up to 60% on libraries and software - all year round. From the Hybrid Library to RX5 and more, members of the Freelancer Program get exclusive access to the best deals in the industry.

Background Recording

November 4, 2015, 05:53 AM

https://www.aotg.com/background-recording/

With analog and digital tape, recording starts when the tape is rolling and the record button is pushed. What had been on the tape at that location is erased and replaced by the new audio.

Game Audio Hour 081 - Drums, Drums, and More Drums

November 3, 2015, 05:44 AM

https://www.aotg.com/game-audio-hour-081-drums-drums-and-more-drums/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

Review of Reverberate 2 By LiquidSonics

November 3, 2015, 05:44 AM

https://www.aotg.com/review-of-reverberate-2-by-liquidsonics/

Dan Cooper from Pro Tools Expert shows you around LiquidSonic's Reverberate 2 convolution reverb plug in for Mac & Windows.

Automatic Speech Alignment

November 2, 2015, 10:25 AM

https://www.aotg.com/automatic-speech-alignment/

In the third of a three-part series on audio for video editors, this webinar "Audio for Video Editors: Adobe Audition” examines the advanced audio capabilities of Adobe Audition for mixing video projects created by Final Cut Pro X or Adobe Premiere Pro CC.

Repair Audio Clipping

November 2, 2015, 10:25 AM

https://www.aotg.com/repair-audio-clipping/

In the third of a three-part series on audio for video editors, this webinar "Audio for Video Editors: Adobe Audition” examines the advanced audio capabilities of Adobe Audition for mixing video projects created by Final Cut Pro X or Adobe Premiere Pro CC.

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