It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 25, 2015, 05:08 AM
https://www.aotg.com/the-past-present-and-future-of-vizualization/
Chris Edwards, CEO of The Third Floor, described the humble beginnings of previsualization, a digital form of storyboarding that renders lighting, camera placement and movement to allow filmmakers to visually experiment and conceptualize complex effects.
August 24, 2015, 03:11 PM
https://www.aotg.com/optitrack-siggraph-2015-half-court-mocap/
Motion capture is an incredible production tool with increasingly varied applications, as OptiTrack recently demonstrated while tracking basketball players on a half court. Players went head-to-head, shot hoops and performed various tricks in an authentic setup with a scoreboard, buzzer and court paint. The players’ positional and orientation data was then retargeted onto animated characters and displayed on monitors in real-time.
#motion capture#mocap#optitrack#siggraphAugust 20, 2015, 04:25 AM
https://www.aotg.com/cutting-edge-rendering-with-v-ray/
CGS-TV talks to David Tracy from Chao Group about the latest innovations in V-Ray
August 20, 2015, 04:25 AM
https://www.aotg.com/shotgun-and-autodesk-news/
CGS-TV interview Matt Walker about how Shotgun can help film or game studios with their pipeline, review tool and asset management. Also we talk to Collin Cupp from Autodesk who gives us the low down on 3DS Max and Maya.
August 19, 2015, 05:40 AM
https://www.aotg.com/last-knights-vfx-making/
Last Knights VFX making...
August 17, 2015, 09:31 AM
https://www.aotg.com/constantine-ep-109-ilp-breakdown/
Constantine Vfx Breakdown of The Saint of Last Resorts by Important Looking Pirates. Work on Constantine Tv series, ep109 The Saint of Last Resorts. ILP is a visual effects and digital animation studio. located in central Stockholm. Constantine has a demon inside him and must get rid of it.
August 10, 2015, 08:33 AM
https://www.aotg.com/realflow-2015-features-more-accesible/
With the new dual work+home licensing option, freelancers have the freedom to set up a floating server at work and continue working at home with their node-locked license.
August 5, 2015, 11:50 PM
https://www.aotg.com/background-fundamentals-vfx-supervisors-rob-colem-2/
This term’s Background Fundamentals is focusing on vfx supervision. Check out a free preview from our interview with Animal Logic's Rob Coleman.
August 5, 2015, 08:21 AM
http://www.cgmeetup.net/home/lien-fatal-vfx-breakd...
We used the Kinect camera to film various scenes in SHED. This method allowed us to have forms of stylish basics to work, on which we then applied the look of filamentous tissue. The different tables are illuminated in a game of flooding and directional lights, revealing the important parts of the picture gradually.
August 4, 2015, 08:05 AM
https://www.aotg.com/cinema-4d-r17-top-5-new-features-sneak-peak/
In This Cinema 4D R17 Video, get a sneak peak of my top 5 new features of C4D R17. This includes many 3D animation and motion graphics updates to Cinema 4D R17, including the new Pen and Spline tools, the new color chooser and color picker, the variation shader, Metaball updates, and animation improvements in C4D R17.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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