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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Dave Basulto iOgrapher

December 8, 2013, 08:00 AM

https://www.aotg.com/dave-basulto-iographer/

iOgrapher: Students love to make videos. Dave Basulto, a media arts and animation instructor at San Marino High School in CA knows this first hand. David, with some design input from his students...

Cave Painting Progression

December 6, 2013, 11:23 AM

http://animatorsresource.blogspot.ca/2013/12/the-c...

Great progression of a sequence in The Croods by Dreamworks. Always good to see a breakdown of the process.

Announcing Shotgun Media & Client Site

December 5, 2013, 01:56 PM

https://www.aotg.com/announcing-shotgun-media-client-site/

Introducing Shotgun 5.2 - including Shotgun Media - a brand new way to upload, organize, review, and share media in your projects. Shotgun Media is about bringing everyone at the studio together regardless of their location. And coming in February 2014 is Shotgun 5.3 - featuring one-click sharing of playlists to your clients on their desktop or mobile device via a secure Client Review Site.

#software#shotgun software#shotgun
Boris TV, Episode 186: Animated Movie Titles in Mo

December 5, 2013, 05:46 AM

http://www.borisfx.com/borisfxnews/2013/12/05/bori...

The opening title of Disney’s Aladdin gets a modern makeover using BCC 8 in Motion 5. Kevin P. McAuliffe gives you a step-by-step tutorial on how he created the look, including building the background with the help of BCC Lens … Continue reading →

What’s Next?

December 5, 2013, 05:40 AM

http://vfxsoldier.wordpress.com/2013/12/04/whats-n...

Our law firm recommended that we form a trade organization to demonstrate domestic industry support for our effort. If we prove to the US International Trade Court that we have the support of the majority of the domestic VFX industry and the industry is being injured by international subsidies, a duty to offset and nullify their distortive effect will be instituted.

Episode 23: Communication

December 4, 2013, 02:15 PM

http://2reelguys.com/episode-23/

“What’s the worst time you’ve ever spent in an editing room?” Sometimes, those times are easier to count than the good times. Why? Because the team creating the program don’t know how to talk to...

Another Look at The Great Gatsby‘s Towering VFX

December 4, 2013, 02:14 PM

http://www.studiodaily.com/2013/12/another-look-at...

The latest incarnation of The Great Gatsby on screen, directed by Baz Lurhmann, drew mixed reviews when it was released in May. Some felt it wasn't faithful enough to the original Fitzgerald story, that its hyper-real scenes and exaggerated colors were wildly over the top.

Old-School In-Camera FX

December 2, 2013, 05:33 AM

https://www.aotg.com/old-school-in-camera-fx/

Here’s a look behind the scenes of an Old Spice commercial that is mostly done in-camera. Nice! The lack of a green or blue screen makes me think that most of the postproduction was roto. And – if you look closely – fish. Related posts: Fusion Macros Video Tutorial Bildfehler update Multiple Camera Projections in […]

Better HD in the Age of 4K (Intro Only)

December 2, 2013, 05:32 AM

http://www.schubincafe.com/2013/12/02/better-hd-in...

While 4K and Ultra HD continue to garner the majority of attention from manufacturers, the press, and many next-generation thinkers, the day-to-day needs of our business relies on one thing: producing better quality HD images. What are the best ways to create the best HD images possible?

Rendering real-world 3D content in real time

November 30, 2013, 02:07 PM

http://blogs.adobe.com/jnack/2013/11/rendering-rea...

MIT is making pure magic: Check out some below-the-table stills on Colossal. inFORM is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way. inFORM can also interact with the physical world around it, for example moving objects on the table’s surface. Remote participants in a video conference can be displayed physically, allowing for a strong sense of presence and the ability to interact physically at a distance. ...

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