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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

CGI VFX Breakdown HD:

August 8, 2015, 07:31 PM

https://www.aotg.com/cgi-vfx-breakdown-hd-5/

Check out this revealing VFX breakdown for the shots created for the spot "Playmation" for Disney by the talented folks over at The Embassy VFX! For more information, please see the details and links below:

Smaug Vfx Breakdown

August 8, 2015, 09:39 AM

http://www.cgmeetup.net/home/smaug-vfx-breakdown/

A quick breakdown of a personal project by Jeff Hoffman.

Fabric Engine 2 for MODO

August 8, 2015, 09:39 AM

http://www.cgmeetup.net/home/fabric-engine-2-for-m...

Eric Mootz provides a preview of the forthcoming Fabric integration to MODO.

Background Fundamentals VFX Supervisors: Rob Colem

August 7, 2015, 05:30 PM

https://www.aotg.com/background-fundamentals-vfx-supervisors-rob-colem/

This term’s Background Fundamentals is focusing on vfx supervision. Check out a free preview from our interview with Animal Logic's Rob Coleman.

The Hunger Games Mockingjay - Pt 1 VFX Breakdown

August 6, 2015, 04:33 PM

https://www.aotg.com/the-hunger-games-mockingjay-pt-1-vfx-breakdown/

Check out this revealing VFX breakdown for some of the shots in The Hunger Games: Mockingjay" created by the talented folks over at The Embassy VFX! For more...

Why CG Sucks (Except It Doesn't)

August 4, 2015, 12:26 PM

https://www.aotg.com/why-cg-sucks-except-it-doesnt/

Are computer generated visual effects really ruining movies?

Game of Thrones: Season 5 Special FX

August 4, 2015, 08:04 AM

https://www.aotg.com/game-of-thrones-season-5-special-fx/

Find out how the visual effects came together for the end of season five on Game of Thrones, including Daenerys' elaborate and cinematic escape with her dragon.

New Face Tracking in After Effects CC 2015

August 3, 2015, 08:06 AM

https://www.aotg.com/new-face-tracking-in-after-effects-cc-2015/

Adobe has put a little more face tracking spice in you After Effects gumbo. But does it pass mustard? Find out in this tutorial and review of this new feature. It all started out quite well and really rambled as I had things to say about it as we went. The bottom line is: I”m not thrilled, but maybe it’ll surprise me, and you, as we all get to know it a bit better?

Mad Max Fury Road Matte Painting Reel

August 3, 2015, 08:05 AM

https://www.aotg.com/mad-max-fury-road-matte-painting-reel/

Jacek Irzykowski – Selection of my dmp shots created during Fury Road production. Nearly all the sequences required Nuke 3d set up and camera projections. The usual workflow would start with simple geo created for projections in Maya.

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