It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 6, 2017, 10:28 AM
https://www.aotg.com/taboo-vfx-breakdown-by-bluebolt/
Here is a cool VFX Breakdown by BlueBolt about their work on TABOO...
March 5, 2017, 08:02 AM
https://www.aotg.com/qnd-fusion-tutorial-tracking-a-mask/
Hi, this is a tutorial created in response to a question on the BMD Fusion...
March 4, 2017, 08:06 AM
https://www.aotg.com/mocha-vr-introduction-vf/
Mocha VR INTRODUCTION VF
March 3, 2017, 07:48 AM
http://www.artofvfx.com/batman-v-superman-dawn-of-...
Really nice VFX Breakdown by MPC about their work on the Batman vs Superman fight and the final sequence of BATMAN V SUPERMAN – DAWN OF JUSTICE...
March 3, 2017, 07:48 AM
http://www.cgmeetup.net/home/game-of-thrones-serie...
Winner of the Best Visual Effects award at the Creative Arts Emmys, the critically adored fantasy also took top honours at the 2017 Visual Effects Society Awards, where it won the categories of Outstanding Visual Effects in a Photoreal Episode; Outstanding Animated Performance in an Episode or Real-Time Project; Outstanding Created Environment in an Episode, Commercial, or Real-Time Project; Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project; and Outstanding Composit...
March 1, 2017, 06:40 AM
https://www.aotg.com/weta-digitals-tissue-system-horse/
The horse turntable was created to showcase how our creatures and animals are built from the inside out. A skeleton, muscle fibers, fascia, fatty tissue, skin and hair are all combined to create a model that is anatomically plausible. We use our Academy Award® winning Tissue software to simulate muscle jiggle and to contract each muscle based on the horse’s movements.
February 28, 2017, 07:23 AM
https://www.aotg.com/doctor-strange-vfx-breakdown/
Framestore worked on over 365 shots on Marvel's Doctor Strange, encapsulating a range of VFX and animation work including environments, the complex ‘Mandelbrotting’ of sets, incredibly high resolution digi-doubles of key characters, and the creation of the astral form, a key technique used throughout the film.
February 24, 2017, 05:52 AM
https://www.aotg.com/how-rogue-one-recreated-grand-moff-tarkin/
Industrial Light & Magic used "Rogue One: A Star Wars Story" to push the boundaries of visual effects, especially in the area of digital humans. Design FX dives into the incredible techniques used to recreate one of the Star Wars universe's most terrifying figures, Grand Moff Tarkin.
February 23, 2017, 06:11 AM
https://www.aotg.com/hollywoods-greatest-trick-the-unsustainable-vfx/
All of the highest-grossing live-action Hollywood films last year were heavily reliant on computer generated visual effects.
February 21, 2017, 01:34 PM
https://www.aotg.com/how-rogue-one-recreated-grand-moff-tarkin-2/
Industrial Light & Magic used "Rogue One: A Star Wars Story" to push the boundaries of visual effects, especially in the area of digital humans. Design FX dives into the incredible techniques used to recreate one of the Star Wars universe's most terrifying figures, Grand Moff Tarkin.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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