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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Plugin Everything Releases Bezier Node for After E

August 6, 2018, 09:36 AM

https://lesterbanks.com/2018/08/plugin-everything-...

Bezier Node is the Easiest Way to Draw Curved Lines to Elements. “Plugin Everything is excited to announce its latest plugin “Bezier Node.” A plugin that allows the user to draw a beautiful curved line

How to Stack a Burger With SoftBody Dynamics in C4

August 4, 2018, 04:20 PM

https://lesterbanks.com/2018/08/stack-burger-softb...

Dave Bergin Shows How to Use SoftBody Dynamics in C4D to Easily Animate a Burger Stack. CG Shortcuts offers a look into using Cinema 4D dynamics to animate a burger stacking. The animation will take

Better Manage Image Planes in Maya With This Scrip

August 4, 2018, 08:45 AM

https://lesterbanks.com/2018/08/manage-image-plane...

Monika Gelbmann’s Image Planes Manager Helps to Keep References in Check. Image planes in Maya are pretty straightforward. That is of course until you want more than one in a scene, which is what I

Change the Color of Xpresso Nodes in C4D

August 3, 2018, 12:21 PM

https://lesterbanks.com/2018/08/change-the-color-o...

Arttu Rautio Shares His Python Script for Heavy Xpresso Nodes Users, Letting You Change and Organize Them by Color. Xpresso, as any node-based editor is an endless sandbox for creating dependant workflows. Larger setups with

How to Animate a Valve Mechanism With Xpresso in C

August 3, 2018, 09:35 AM

https://lesterbanks.com/2018/08/valve-mechanism-xp...

Lonnie Busch Shows How to Create the Dynamic Action of a Valve Mechanism With an Automated Xpresso Rig in C4D. Lonnie Busch is an Illustrator, artist, and designer from Franklin, North Carolina who has a

Script Creates Controls for Mixamo Rigged Characte

August 3, 2018, 09:35 AM

https://lesterbanks.com/2018/08/controls-mixamo-ri...

RH Character Tools Automatically Creates Controllers on Auto-Rigged Mixamo Characters Right in Cinema 4D. Rigging is such a technical thing that brings multiple disciplines together to create a character that will let you focus on

Working With Dynamic Constraints in Maya

August 2, 2018, 12:36 PM

https://lesterbanks.com/2018/08/dynamic-constraint...

Maximilian Schönherr Covers Working With nCloth and Dynamic Constraints in Maya. Maya has both animation constraints and dynamic ones. Although the premise for each is similar, they are for different purposes. Watch this short tutorial

How to Shatter Objects Procedurally With Blender

August 1, 2018, 02:40 PM

https://lesterbanks.com/2018/08/shatter-objects-pr...

Alexander Court Shows How to Shatter Objects in Blender Using the Explode Modifier. Tools to Shatter Objects typically fall under procedural generators such as Voronoi. With Blender, you can use the Explode Modifier to shatter

3 Quick Tips for Speeding Up Nuke Node Workflow

August 1, 2018, 09:20 AM

https://lesterbanks.com/2018/08/3-tips-nuke-node-w...

Lars Wemmje Shares 3 Tips for a Quicker Node Workflow in Nuke. Pushing the nodes vs. layers debate aside, both can get unruly while working on larger projects. If you are working with The Foundry’s

Working With Cryptomatte in Redshift C4D and Fusio

August 1, 2018, 09:19 AM

https://lesterbanks.com/2018/08/cryptomatte-redshi...

Liam Clisham Shows How to Create and Work With Object Passes With Cryptomatte Using C4D, Fusion and After Effects. Are you working with Object IDs and Compositing? Cryptomatte is a life saver when it comes

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