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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Animating Popcorn in Maya With nParticles

July 30, 2014, 05:04 PM

http://lesterbanks.com/2014/07/animating-popcorn-m...

ever wonder if you could animate popcorn popping in Maya?

Ocean Effects With the Ocean Shader in Maya 2015

July 30, 2014, 09:56 AM

http://lesterbanks.com/2014/07/creating-shader-bas...

You don't necessarily have to create a water simulation to get water effects in Maya 2015, you can create shader based ocean effects quickly and easily

VIDEOTUTORIAL: Ocultar rostros con DaVinci Resolve

July 30, 2014, 09:56 AM

http://www.finalcutpro.es/2014/07/videotutorial-oc...

Aprovechando las opciones de tracking automático de DaVinci Resolve, vamos a ver como ocultar rostros, matrículas o cualquier elemento de forma muy sencilla. También veremos como utilizar un filtro OpenFX para pixelizar la imagen. Las opciones de tracking y desenfoque están disponibles en la versión gratuita de Resolve, que se puede descargar de la web de […]

Get Flame-Like Action Nodes in Nuke

July 29, 2014, 07:03 PM

http://lesterbanks.com/2014/07/get-flame-like-acti...

Action Nodes in Nuke? Why… yes. A small conversation at a party resulted in Zuo Yizhen and minong  to take a few months to create WUKONG v1.0, which will give you the Autodesk Smoke / Flame type of nodes that you would see in the Action module, right in Nuke, including the “Kiss” function of connecting two […]

Fixel Detailizer 2 Makes Its Way to Photoshop

July 29, 2014, 09:50 AM

http://lesterbanks.com/2014/07/fixel-detailizer-2-...

Fixel Detailizer 2 for photoshop will give you image frequency control in an easy to use and powerful plugin

Working With the Merge Node in Nuke

July 28, 2014, 04:14 PM

http://lesterbanks.com/2014/07/working-merge-node-...

a look that deciphers the Merge node in Nuke walking through the menus explaining what the merge node is doing in compositing

After Effects Video Tutorial: Syncing Cartoon Lips

July 28, 2014, 12:13 PM

http://www.premiumbeat.com/blog/after-effects-vide...

Learn how to sync cartoon lips to voice tracks in this After Effects video tutorial.

Inflate Objects with Maya nCloth

July 28, 2014, 09:32 AM

http://lesterbanks.com/2014/07/inflate-objects-may...

how to inflate Objects with Maya using Maya's nCloth system

Steve Martin kicks of a new series of tutorials wi

July 28, 2014, 09:31 AM

http://www.fcp.co/final-cut-pro/tutorials/1462-ste...

As an addition to their weekly MacBreak Studio, Steve Martin has kicked off a new series of free Final Cut Pro X tutorials. The first episode is all about the Ken Burns effect.

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