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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tips for Creating Glass Materials With Arnold

January 13, 2018, 08:27 AM

http://lesterbanks.com/2018/01/tips-creating-glass...

Academic Phoenix Plus Walks Through Creating Glass Materials in Arnold Using aiStandardSurface Monica from the Academic Phoenix Plus channel hosts a look into getting started creating glass materials using Arnold in Maya 2018. If you The Post Tips for Creating Glass Materials With Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

5 Great Productivity Tools for 3D Artists

January 10, 2018, 12:43 PM

http://lesterbanks.com/2018/01/5-great-productivit...

FlippedNormals Posts a Look at 5 Productivity Tools That Can Smooth Out Workflows Henning Sanden and Morten Jaeger return to a more productive FlippedNormals. “Over the last year, Flipped Normals has been a mostly dormant The Post 5 Great Productivity Tools for 3D Artists originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Change All Blender Sequence Editor Strips A

January 10, 2018, 12:43 PM

http://lesterbanks.com/2018/01/change-blender-sequ...

GDquest Offers a Quick Tip That Will Allow You To Change All Sequence Editor Strips in One Go Blender has a handy keystroke that lets you alter most properties on multiple objects all at once. The Post How to Change All Blender Sequence Editor Strips At Once originally appeared and published on %%BLOGLINK%,by lesterbanks

A Technique for Creating Wheel Wells in 3D-Coat

January 3, 2018, 10:29 AM

http://lesterbanks.com/2018/01/technique-creating-...

Anton Tenitsky Shares His Method for Working with Concept Car Models in 3D-Coat Showing How to Create Wheel Wells Anton Tenitsky is a mentor for CG Spectrum College of Digital Art & Animation and often The Post A Technique for Creating Wheel Wells in 3D-Coat originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Create a Blinking Eye Transition in After E

December 18, 2017, 05:49 AM

https://www.premiumbeat.com/blog/blinking-eye-tran...

Some projects leave more room for creativity than others. If you're looking for some out-of-the-box elements, check out this blinking eye transition.

Billy Fox on Only The Brave

December 17, 2017, 08:20 AM

https://www.aotg.com/billy-fox-on-only-the-brave/

We welcomed editor Billy Fox who just edited Joseph Kosinski's Only The Brave using Premiere Pro CC. He will talk about the pros and cons of using Premiere in a major motion picture and more.