It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 19, 2016, 05:18 AM
http://floobynooby.blogspot.ca/2016/05/state-of-2d...
I was interviewed recently in regards to the lack of presence of 2D animation in films today, here's the questionnaire, after doing a bit of research I discovered a few interesting things about the recent history of 2D animation in films, I was able to make a timeline and pin-point when traditional animation perished for feature film in North America. Hope you all enjoy it.
May 18, 2016, 04:39 PM
http://www.postmagazine.com/Press-Center/Daily-New...
LOS ANGELES — The New York-based non-profit Blue Collar Post Collective (BCPC) has officially launched its West Coast effort, with board member Kylee Peña stepping up to form a committee of local volunteers from throughout the post industry, who will build and tailor the organization for the region.
May 18, 2016, 04:39 PM
http://www.videoguys.com/blog/get-media-composer-i...
Take your video editing capabilities to the next level with the industry’s most advanced tools for video and audio production. For a limited time, you can buy or subscribe to Media Composer and get award-winning iZotope sound editing software free for 90 days—a $478 value. The iZotope RX Loudness Control plug-in provides automatic global loudness correction, Read More The post Get Media Composer with IZotope Plug-ins for Free – Limited Time Offer appeared first on Videoguys Blog.
May 18, 2016, 12:27 PM
http://postperspective.com/assimilate-scratch-8-5-...
Assimilate is offering an open-beta version of Scratch 8.5, its realtime post system and workflow for dailies, conform, grading, compositing and finishing. Also in open beta is the Scratch VR Suite. Both open-beta versions give users the chance to work with the full suite of Scratch 8.5 and Scratch VR tools while evaluating and submitting requests and recommendations for additional features or updates. Continue reading →May 18, 2016
May 18, 2016, 12:27 PM
http://blogs.adobe.com/creativecloud/who-attends-m...
MAX is the place where creative professionals come to be inspired, to learn, and to grow their creative career. It’s the world’s fastest growing creativity conference. We thought you’d like to know a bit about who attends: 48% are graphic, web or multidisciplinary designers 25% are art or creative directors 27% are video, film or motion graphics, photographers, and those who put themselves in the ‘other’ category. If we’re looking at which of the Adobe products MAX attendees ...
May 18, 2016, 12:27 PM
http://lesterbanks.com/2016/05/modeling-odd-shaped...
Shane Benson adds another segment to his Sub-D Modeling tutorial series, showing how to create more odd shaped holes in C4D. The Post Modeling Tough, Odd Shaped Holes in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks
May 18, 2016, 12:26 PM
http://designingsound.org/2016/05/plugin-research-...
Matthew Hines is an audio technologist specializing in post production and audio mastering by day, and a keyboardist by night. Hailing from England, where he cut his teeth editing MIDEM award-winning classical recordings, dialogue and audio restoration for Nimbus Records, he’s called USA home for the last eight years. Freelancing as a sound designer and dialogue editor […]
May 18, 2016, 12:25 PM
http://news.doddleme.com/blogs/post-production/med...
In our last lesson, in our look at Media 100, we continued our discussion of the Edit Suite panel, as well as the ColorFX option, to change the look of your footage. In this lesson, I want to talk about creating Motion Effects from the Edit Suite Panel.
May 18, 2016, 09:23 AM
http://www.redsharknews.com/post/item/3487-free-up...
At the FCP Exchange workshops held in Las Vegas during NAB 2016, Denver Riddle of Color Grading Central previewed some upcoming updates to Color Finale for FCP X. Color FinaleColor Finale ProFinal Cut Pro XFCPXColor CorrectionColorColourColour CorrectionGrading
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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