FCPX: Hardware changes - PART Two

July 11, 2011, 08:59 PM

http://library.creativecow.net/adcock_gary/FCPX-2/...

We knew that Gary Adcock was the perfect person to deal with an app that aspires to meet the needs of the hardest-core, highest-end pros. Or does it? What if Apple told you that Final Cut Pro X wasn't meant for you? Gary goes beyond his own knee-jerk reaction to the release to get under the hood of FCPX, and he likes a lot of what he sees. In part 2 of his series, he looks at changes to how FCPX deals with hardware, processing, and the underlying structure you don't see.

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.