September 25, 2015, 05:03 AM
http://www.neowin.net/news/how-ilmxlab-intends-to-...
Although virtual and augmented reality have finally started to gain momentum, it has been a long and difficult road for those involved. In its infancy, VR was a novel technology that could only be demonstrated with expensive equipment. While some have attempted to commercialize VR for consumers, the products were complete failures and at the same time, set VR back decades in the consumer space.
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