November 1, 2019, 07:09 PM
https://www.redsharknews.com/technology/item/6751-...
In 2019, most people are aware of the debt owed by filmmaking (and several other fields) to video games. Companies like Sega have been putting together massive PCBs full of silicon to render game graphics since the 80s, but it wasn’t until the era of home gaming, loosely called the sixth generation, that the potential of games hardware to do other useful work became obvious. Or, to be fair, when the PlayStation 2 was released, it was immediately pretty clear that the thing was, effectively, gr...
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