July 25, 2016, 09:29 AM
http://lesterbanks.com/2016/07/shape-simulations-h...
Stefan Sietzen shows how you can write custom force fields in Houdini using VEX, to control the shape of a smoke simulation. The Post How To Shape Smoke in Houdini With a Geometry Based Vector Field originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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