October 2, 2015, 04:58 AM
http://www.cgmeetup.net/home/making-of-church-dest...
It was very specific destruction scenario ( the director vision ) so i had to fracture the church very carefully to achieve the perfect look and the finest details, and in the other hand to control the size of details which can be heavy to process, so i used a Voronoi Fracturing tool in Houdini, and developed some new patterns for the bricks in Vop’s and shops inside Houdini’s special procedural environment.
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