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Rayman: Fun, sound & music – An interview with F

December 6, 2017, 12:37 PM

http://designingsound.org/2017/12/rayman-fun-sound...

Released in 2011 and 2013 (up until the recent Switch release), Rayman Origins and Legends were welcoming returns to the platforming genre for the armless hero, powered by Ubisoft’s own 2D engine, the magical UbiArt Framework. Sound-wise, while the crazy and catchy tunes wrote by Christophe Héral received numerous well-deserved praise among the years, I […]

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