To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

PluralEyes 3.5: The Best Sync in the Industry

March 31, 2014, 03:39 PM

http://prmac.com/release-id-66595.htm

Today, Red Giant announced PluralEyes 3.5, an update to its Shooter Suite’s automated audio/video sync tool. One of the editing industry’s most popular tools, PluralEyes literally saves hours or even days of audio/video syncing work by analyzing the audio from all devices and automatically syncing them up with the touch of a button.

#pluraleyes#vfx#red giant#post production#editors#filmmakers#audio video sync#audio video#shooter suite
Mac Pro Workflow Showcase

January 21, 2014, 11:45 AM

http://www.melrosemac.com/mac-pro-workflow-showcas...

Be the first to experience powerful Mac Pro workflows in hands-on demonstrations featuring the latest hardware and software from Apple, Blackmagic Design, ATTO Technology, AJA Video Systems, Magma, Adobe, and The Foundry. Learn and test equipment built to take full advantage of the new Mac Pro.

#editing#blackmagic design#adobe#vfx#color grading#mac pro#4k#storage#archiving#fcp x
ATTO Supports Apple® Release with Solutions

October 22, 2013, 12:34 PM

http://www.aotg.com/download_files/attoapple.pdf

Amherst, NY (October 22, 2013) – ATTO Technology, Inc., a global leader of storage and network connectivity and infrastructure solutions for data-intensive computing environments, today confirmed their continued commitment to the newly released line of product updates and innovations from Apple. With the powerful OS X® Mavericks operating system now available and the radically redesigned Mac Pro® shipping in December...

#editor#vfx#mac pro#apple#macpro#atto
NM Post Alliance Annual Meeting - "FUTURE PROOF"

September 28, 2013, 08:21 AM

http://futureproofit.eventbrite.com

On October 26, the New Mexico Post Alliance will host its annual membership meeting at the historic Kimo Theater in Albuquerque!  The board of directors is working very hard to ensure that this all-day event is a killer learning experience for all who attend  “Future Proof It,” is a gathering of some of the best minds and product vendors out there to present to you their vision for the future — and how to prepare for it

#avid#sony#vfx#postproduction#canon#event#editors#animation#black magic design
SilhouetteFX Adds Tighter Integration with NUKE

August 15, 2013, 11:33 AM

https://www.aotg.com/silhouettefx-adds-tighter-integration-with-nuke/

SilhouetteFX LLC is pleased to announce tighter integration with The Foundry’s NUKE and NUKEX 3D VFX compositing software. Silhouette has always been able to export its shapes/layers to NUKE, but the missing link has been being able to bring shapes/layers from NUKE into Silhouette — until now!

#vfx#visual effects#silhouettefx#nuke#nukex 3d vfx#boundary visual effects#magno borgo
Galaxy 61 & 9 Surf Studios Get Nods For 3D App

August 5, 2013, 10:05 AM

https://www.aotg.com/galaxy-61-9-surf-studios-get-nods-for-3d-app/

9 Surf Studios tapped the talents Galaxy 61 the Brooklyn-based design-driven animation/VFX boutique to help EE Times mark its 40th anniversary with the creation of ‘Rise of the Geeks,’ a package consisting of a 3D rendering of a new commemorative logo - and a techno-inspired animated app, which the MIN Awards recognized with an ‘Honorable Mention’ in the ‘Best of the Web 2013 ’ category, and was selected as a 2013 MAGGIE Finalist.

#vfx#app#design#galaxy 61#9 surf studios#illustration
Sony, Technicolor and More Join MEWshop Post Event

May 22, 2013, 12:20 PM

https://www.aotg.com/sony-technicolor-and-more-join-mewshop-post-event/

Sony, Technicolor, Dolby and VFX Powerhouse LOOK Effects Join “Inside The Cutting Room: Sight, Sound and Story” All-Star Lineup, New York’s largest post event set for June 8, 2013

#editing#sony#vfx#post#visual effects#manhattan edit workshop#mewshop#itcr#inside the cutting room sight sound and story#imagineer systems
Fix It In Post

March 26, 2013, 10:23 AM

https://www.aotg.com/fix-it-in-post-6/

An editor unknowingly affects the world of a guy just trying to get though his day. Written and Directed by Jeremy Hunt Director of Photography - Benji Bakshi Producer - Preston Clay Reed Editors - Jeremy Hunt, Wayne Shepherd Sound Design - Ryan Dennee VFX - Jeremy Hunt, Wayne Shepherd autodesk.com/editingmeetseffects sdmfx.com

#smoke#autodesk#vfx#comedy#humor#action#car chase#gun#explosion#jeremy hunt
How to Create a Ghost in After Effects

January 16, 2013, 03:19 PM

http://filmmakeriq.com/2013/01/how-to-create-a-gho...

Want to learn a quick, easy way to make a ghost for your horror/suspense video? On this episode of “5 Minute FX” we find out a great way to have you ghost float down a hallway using garbage matteing and keying, animating the ghost floating, and designing your shot to look like a transparent ghost using rotoscoping and the twitch effect.

#adobe#vfx#after effects#ae#ghost#affects
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