April 24, 2014, 07:47 AM
http://www.uaudio.com/blog/artist-interview-tom-sa...
When you write music for video games, you don’t just create a linear score, like you would for a movie,” says renowned game composer Tom Salta. “You often have to think, and work, in layers, and compose to possibility. Salta’s expertise at creating such fluid and multi-tendriled sonic magic has taken him to the top of his field.
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