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3ds Max 2015 Extension

August 13, 2014, 01:28 PM

http://www.cgmeetup.net/home/3ds-max-2015-extensio...

With new support for OpenSubdiv—the top-rated feature request on User. Artists can now represent subdivision surfaces in 3ds Max using the OpenSubdiv libraries open-sourced by Pixar. The libraries incorporate technology from Microsoft Research, and are designed to help take advantage of both parallel CPU and GPU architectures, leading to faster in-viewport performance for meshes with high subdivision levels.

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