July 20, 2015, 05:26 AM
In this 3ds max tutorial I show you how to do cloth simulations using MassFX. In this tutorial you will learn how to apply a basic mCloth modifier to a plane, and also how to attach your cloth to an animated object using a preserve vertex group. You can use this technique to create clothing in 3dsmax etc. I also show you how to add wind to your scene that will affect the cloth simulation.
Christopher Peterson, ACE, sits down with Gordon to discuss American Crime Story: Impeachment.
Gordon Burkell sits down with Alex Amick to discuss her work on the Muppets Haunted Mansion.
Cindy Mollo sits down to discuss the editing of Ozark.
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