July 10, 2015, 09:40 AM
In this video, I (James Marijeanne) break down what an animation tree is, how interactive animation works in a video game based on button inputs and how these animations relate to each other. In future entries in this series I’ll go through the process of creating a whole character set of animations.
Gordon sits down with Matt Villa to discuss the editing of Peter Rabbit 2 - The Runaway.
Gordon Sits down with Nick Carew to discuss The Girlfriend Experience Season 03.
Editor Sam Rice Edwards joins us from the UK to discuss his work on the Youtube documentary Life In ...
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