Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events
Animating a Walk and Run Cycle for Video Games in

July 10, 2015, 09:40 AM

http://www.cgmeetup.net/home/animating-a-walk-and-...

In this video, I (James Marijeanne) break down what an animation tree is, how interactive animation works in a video game based on button inputs and how these animations relate to each other. In future entries in this series I’ll go through the process of creating a whole character set of animations.

Log in to comment.

© 2007-2021 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.