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April Tech Reviews: Blender 2.91, Stan Winston School of Character Arts & FXPHD

April 17, 2021, 09:29 AM

https://www.animationmagazine.net/technology/april...

Learning how to be a 3D artist involves understanding technique, workflow and best practices more than knowing specific programs. Sure, you can dive into Maya or Houdini or 3ds Max or Cinema 4D, etc. But as a budding artist, the cost of these programs may be out of your price range. This is where Blender comes in: It’s robust, full-featured, is actually used in production and it’s open source — which means it’s totally free.

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