August 8, 2018, 09:23 AM
https://lesterbanks.com/2018/08/mipmaps-texture-pa...
Malcolm Andrieshyn Explains Best Practices for Mipmaps and Texture Padding in Autodesk Maya. If you work in Maya, you might already be familiar with the Mipmap filter settings that are available for image textures. If
Editor Sam Rice Edwards joins us from the UK to discuss his work on the Youtube documentary Life In ...
Gordon sits down with Marco Capalbo to discuss editing for Werner Herzog and crafting Fireball: Visi...
Editor Mikeel Nielsen and Sound Designer Nicolas Becker discuss creating the film The Sound of Metal...
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