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Blenderlounge - Tips - Déplier en UDIM

June 28, 2015, 07:41 AM

Tips to unfold the UV's in Udim. The Udim is the fact of using tiles 0-2, 0-3, 0-4 etc. to fold a model and have several maps for the same model, so that the textures details will be much better than on a single map 4k. Basic is unfolded on tile 0-1, so that our entire model fits on a map 4K so you get very little detailed view unreadable area. With Udim this deployment system, you can have as many map as needed on the same model and paint it suddenly.

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