It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 9, 2019, 01:53 PM
https://beforesandafters.com/2019/12/09/how-animal...
This deep dive into Animal Logic’s character FX pipeline and the use of Houdini was presented by lead character FX artist Adam Katz at SideFX’s Houdini HIVE at SIGGRAPH Asia 2019.
December 6, 2019, 08:13 PM
https://www.studiodaily.com/2019/12/irishman-de-ag...
Some of the pre-release buzz around The Irishman was … skeptical. Yes, director Martin Scorsese remains one of the most celebrated filmmakers in the world, but wasn’t he repeating himself by making another mob movie starring Robert De Niro? How could he justify a three-and-a-half-hour running time? And what about reports that the film was using de-aging techniques to allow De Niro, Joe Pesci and Al Pacino to play younger versions of their characters in the film? Was Scorsese’s character-an...
December 5, 2019, 05:11 PM
https://www.artofvfx.com/aladdin-daniele-bigi-vfx-...
Daniele Bigi began his career in the visual effects in the early 2000s and worked in many studios such as Framestore and MPC before joining ILM in 2015. He worked on many films like PROMETHEUS, GUARDIANS OF THE GALAXY, DOCTOR STRANGE and READY PLAYER ONE.
December 5, 2019, 05:11 PM
https://www.provideocoalition.com/headshot-create-...
Automatically generate a digital human for movies or virtual production in minutes from one single photo, with the Reallusion Headshot plugin.
December 5, 2019, 01:27 PM
https://www.provideocoalition.com/redshift-3-0-12-...
Redshift 3.0.12 version, the first released since Maxon’s acquisition of Redshift, includes a deeper integration with Cinema 4D, among other important features for creators. When Maxon, the leading developer of... The post Redshift 3.0.12 version integrates Cinema 4D noises and nodes appeared first on ProVideo Coalition.
December 3, 2019, 02:20 PM
https://beforesandafters.com/2019/12/03/heres-how-...
A common issue raised by animation and visual effects studios when they are recruiting is that although new artists do tend to know the software, what these artists don’t always know is how to work at a studio production level.
November 26, 2019, 08:45 PM
https://www.artofvfx.com/terminator-dark-fate-jay-...
In 2018, Jay Barton explained the work of Digital Domain on AQUAMAN. He talks to us today about his work on TERMINATOR: DARK FATE.
November 26, 2019, 01:52 PM
http://www.cgchannel.com/2019/11/see-autodesks-onl...
Autodesk has posted the online documentation for 3ds Max 2020.3, the latest update to the 3D modelling and animation software, fixing “over 55 user-reported defects”.
November 26, 2019, 01:51 PM
https://www.awn.com/news/animals-uncaged-hunt-down...
In Wonderfilm’s indie action-adventure thriller, Primal, death lurks around every corner. An assassin is on the loose and vicious animals are too, putting an entire ship on the defensive as an apex predator stalks its halls. To help create this CG killing machine, VFX studio Tau Films turned to Ziva VFX, bringing the power of physics-based simulations to an ambitious indie project.
November 21, 2019, 09:03 PM
https://www.studiodaily.com/2019/11/vfx-supervisor...
I joined Ford v Ferrari after interviews with Fox VP of Visual Effects Joe Conmy and then James Mangold. James could tell you more about why he chose to have me on board, but I feel we had a similar vision of how to integrate VFX into this movie — both practically and visually, in order to get them as invisible as possible. The plan was to shoot a lot of “real” references, either for lighting or car behaviors, so that we could get as close to the reality as we can. I was on set every day, ...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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