It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 3, 2019, 06:17 AM
https://www.redsharknews.com/technology/item/6334-...
Later this month AMD will hold an event at Computex that, if rumours are to be believed, will announce some incredible advances to the CPU market. 2019 is really hotting up.
May 1, 2019, 06:29 AM
https://cinefex.com/blog/spotlight-spencer-cook/
Spencer Cook is animation director at DNEG, having worked previously at companies including MPC, Framestore, Sony Pictures Imageworks and Tippett Studio. Ask him for his filmography highlights and here’s what he’ll give you: Godzilla: King of the Monsters, Alien: Covenant, Beauty and the Beast (2017), Gods of Egypt, Men in Black 3, all three Sam Raimi Spider-Man films, Cursed, The Matrix Reloaded, The Matrix Revolutions, Hollow Man, Blade and Pee Wee’s Playhouse.
April 29, 2019, 09:12 AM
https://www.artofvfx.com/pet-sematary-damien-hurgo...
Damien Hurgon began his career in visual effects in 2008 at Mikros Image. He works on many projects like GAINSBOURG, RUST AND BONE, 9-MONTH STRETCH and STRONGER. In 2017, he joined the teams of Mr. X.
April 17, 2019, 11:01 AM
https://www.artofvfx.com/warrior-john-likens-creat...
In 2018, John Likens explained to us the work of Method Studios on the opening and end titles sequences of DEADPOOL 2. He talks to us today about his work on the main title sequence of WARRIOR.
April 17, 2019, 11:01 AM
https://www.redsharknews.com/production/item/6295-...
Blackmagic Design's Technical Sales Director, Craig Heffernan, takes us through some of the new features in both Resolve 16 and the recently announced URSA Mini Pro G2 Camera on the NAB2019 showfloor.
April 16, 2019, 09:15 AM
https://www.artofvfx.com/the-highwaymen-chris-macl...
In 2014, Chris MacLean explained the work of Mr. X on POMPEII. He then worked on many projects such as CRIMSON PEAK, BEN-HUR, LEGION and THE STRAIN.
April 10, 2019, 06:10 AM
https://www.rocketstock.com/blog/create-fluid-anim...
If you’re looking for an effect to add eye-catching visuals to your footage, you’re in the right place. Whether you use it for a brand video or just for fun, this fluid animation will definitely bring a new dynamic to your project. The great part is that it’s relatively simple, involving only a few layers and one mask. Your audience will be hooked when the organic shape flows across your screen.
April 8, 2019, 11:42 AM
https://www.artofvfx.com/captain-marvel-paul-butte...
In 2017, Paul Butterworth explained the work of Animal Logic on GUARDIANS OF THE GALAXY VOL. 2. He then worked on ALIEN: COVENANT.
April 3, 2019, 01:55 PM
https://nofilmschool.com/game-of-thrones-vfx-break...
At the beginning of the Game of Thrones saga, the VFX was minimal. things were shot on sets, effects were practical, and there wasn't even that much CGI, but the deeper we got into the series the more the show relies on their VFX artists to contribute. It was once 600-800 shots a season has become the same amount per episode.
April 3, 2019, 06:08 AM
https://www.awn.com/news/acclaimed-vfx-supervisor-...
Visual effects veteran with film credits including ‘Iron Man 2,’ ‘Mission Impossible: Ghost Protocol,’ ‘Downsizing’ and ‘Pacific Rim’ currently serves on the Executive Committee for the Academy’s VFX Branch.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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