Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How Digital Domain Created Thanos

August 14, 2018, 09:29 AM

https://www.slashfilm.com/thanos-visual-effects/

13 visual effects vendors collaborated to make 18 digital characters for Avengers: Infinity War, and Josh Brolin‘s villainous Thanos is the most important of them all. The entire movie hinges on that performance, and if you don’t buy him as a living, breathing character, Marvel would have had their own Steppenwolf problem to deal with.

ANT-MAN AND THE WASP: Andrew Hellen - VFX Supervis

August 7, 2018, 09:27 AM

http://www.artofvfx.com/ant-man-and-the-wasp-andre...

Last year, Andrew Hellen explained to us the work of Method Studios on THOR: RAGNAROK. He talks to us today about his work on ANT-MAN AND THE WASP.

Looking for VFX Inspiration

August 4, 2018, 08:44 AM

https://vfxblog.com/2018/08/03/looking-for-vfx-ins...

I go to a few different VFX and animation industry events each year, but here’s a little secret about Trojan Horse was a Unicorn that I found out on the first day of the first year I went there: It is one of the only events designed to help artists find their place in the world.

‘Game of Thrones,’ ‘Stranger Things,’ ‘W

August 2, 2018, 12:35 PM

https://variety.com/2018/tv/awards/emmys-2018-visu...

For the series-launching episode “Out of the Past,” senior vfx supervisor Everett Burrell says the challenge was both clear and complex: to establish a world set three centuries from now.

50 Greatest VFX in Movie History

July 29, 2018, 12:25 PM

https://film.avclub.com/the-50-greatest-special-ef...

For about as long as there have been movies, there have been special effects. That’s no exaggeration: The medium was only a few years old when people began finding ways to toy with the reality of what the motion-picture camera was capturing, creating tricks from quirks in photographic science. A century later, the technology has drastically evolved, but the function remains the same: to make the audience believe the unbelievable.

Deluxe’s Method Studios Signs Deal to Purchase A

July 28, 2018, 05:54 AM

https://www.awn.com/news/deluxes-method-studios-si...

LOS ANGELES, CA -- Deluxe Entertainment Services Group Inc. has signed a definitive agreement to acquire award-winning visual effects company Atomic Fiction, with studios in Montreal, QC Canada, a growing epicenter for VFX, and San Francisco, CA. Atomic Fiction will join Method Studios, Deluxe’s global VFX brand, as part of its strategy to deepen the company’s talent base and capacity to take on the biggest and most challenging VFX projects for features, episodics, advertising and brands.

10 movies that pushed VFX to a new level

July 26, 2018, 05:22 AM

https://www.creativebloq.com/3d/10-greatest-vfx-mo...

Every now and again, a film comes out which is a VFX game-changer. It might be a 3d movie, it might involve some incredible explosions or character design, or even some invisible VFX that most viewers won't notice. We asked the readers of Creative Bloq and 3D World which VFX films had most impressed them, or defined or changed the industry, and their top 10 movies are listed below.

Best VHS Glitch Effects for AE and Premiere

July 20, 2018, 10:46 AM

https://photography.tutsplus.com/tutorials/10-best...

Gone are the days of being asked to be kind, rewind a video before returning the tape to the rental shop, or putting the tapes in the VHS cleaner to try and squeeze a few more plays out of them. And oh, the fragility: as you played a VHS tape more and more, it developed flaws and imperfections, changing the image itself.

This is the state of play for eGPUs in 2018

July 19, 2018, 06:06 AM

https://www.redsharknews.com/technology/item/5645-...

Blackmagic Design has announced an eGPU (External Graphics Processing Unit) named the Blackmagic eGPU which certainly deserves an award for literal accuracy.

Mario Bros: the other huge VFX film from 1993

July 19, 2018, 06:05 AM

https://vfxblog.com/supermariobros/

You might think that in terms of visual effects, 1993 would be a year solely remembered for the groundbreaking CGI and other effects work in Jurassic Park. But, as amazing as that work was, another film that year also made waves in digital visual effects: the unassuming Super Mario Bros., directed by Rocky Morton and Annabel Jankel and starring Bob Hoskins (Mario), John Leguizamo (Luigi), Dennis Hopper (King Koopa) and Samantha Mathis (Princess Daisy).

1 63 64 65 66 67 113

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.