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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Editor Stephen Rivkin Named President of ACE

August 18, 2016, 05:07 AM

http://www.hollywoodreporter.com/behind-screen/ava...

He succeeds Alan Heim, who reached his term limit, completing two consecutive two-year terms. Heim — an Oscar winner for All That Jazz — earlier served two additional two-year terms as ACE president.

VFX Supervisor Peter Chiang on Star Trek Beyond

August 17, 2016, 05:49 PM

http://www.studiodaily.com/2016/08/vfx-supervisor-...

With the Star Trek franchise celebrating its 50th anniversary this year, a lot was riding on getting visuals right in the newest feature film in the series — Justin Lin’s Star Trek Beyond, which debuted last month. Lin, taking over helming … more » The post VFX Supervisor Peter Chiang on Star Trek Beyond appeared first on Studio Daily.

Exciting New Way To Stylize CG Animation

August 17, 2016, 05:49 PM

http://www.cartoonbrew.com/tech/video-stylit-prese...

Well, it’s already a possibility thanks to StyLit, a new development in non-photorealistic rendering by Czech Technical University, in partnership with Adobe. Cartoon Brew saw the tech at SIGGRAPH this year and immediately wondered whether it could also be translated to animation. So we talked to one of the lead researchers.

THE MAKING OF "MAKE" IN ADOBE PREMIERE PRO CC

August 17, 2016, 11:10 AM

http://www.premierebro.com/blog/the-making-of-make...

In this Premiere Profile, Lucas Harger discusses the editorial workflow of Musicbed's feature-length documentary, MAKE, and why he chose to cut it in Adobe Premiere Pro CC.

#adobe#premiere pro#make#musicbed#lucas harger
Avid packages Axle Starter with NEXIS|Pro

August 17, 2016, 09:03 AM

http://www.postmagazine.com/Press-Center/Daily-New...

BOSTON — Axle Video (www.axlevideo.com), which develops software to manage video and still image media, has announced that its Axle Starter entry-level media management software is now included with all configurations of Avid’s NEXIS|Pro storage platform. Customers receive a two-user license for Axle Starter software with each NEXIS|Pro purchase.

Audio Experience Design with Pure Sound

August 17, 2016, 09:02 AM

http://designingsound.org/2016/08/audio-experience...

Pure sound design, or the idea of designing without visuals or reference, is a unique experience facing many designers both professionally and personally. Sometimes we take on the challenge of pure sound design because we feel it will better ourselves or the pipelines that we create. Other times, it is sprung upon us, forcing us […]

10 mics per car: what it takes to record audio for

August 17, 2016, 09:02 AM

http://www.redsharknews.com/audio/item/3698-10-mic...

We’ve had an exclusive first look at a new case study microphone manufacturer DPA has produced about UK game developer Codemasters' use of their mics. And the attention to detail is astonishing. VideogamesCarsCodemastersAudioDPAMicrophonesmicsWRC

How the outstanding sound for 'Stranger Things' is

August 17, 2016, 09:02 AM

http://www.asoundeffect.com/stranger-things-sound/...

Stranger Things is a smash hit on Netflix, and it’s one of those shows that gets everybody talking. It perfectly captures that ’80s atmosphere and blends it with an irresistible cocktail of adventure, mystery and horror.

Bluefish 444 Announces Compatibility With TouchDes

August 17, 2016, 06:03 AM

http://www.digimediapros.com/bluefish-444-announce...

BlueFish 444 announced its compatibility with TouchDesigner, which gives customers more choices for both I/O configuration and multitude form factors.

Taking VR audio workflows to Mars and beyond

August 16, 2016, 04:24 PM

http://postperspective.com/taking-vr-audio-to-mars...

Source Sound is collaborating with others and capturing 360 sound for VR environments. By Jennifer Walden Everyone wants it, but not everyone can make it. No, I’m not talking about money. I’m talking about virtual reality content. Let’s say you want to shoot a short VR film. Continue reading →August 16, 2016

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