It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 28, 2016, 09:18 AM
http://designingsound.org/2016/07/learning-to-list...
Do you want to do more field recording? Sure, we all do. Recorded sound is at the core of so much of our craft, and so the art / act of getting somewhere afield, pointing a microphone and capturing sound feels like one of those fundamental skills we all should know. You know, like fixing a flat or […]
July 28, 2016, 09:18 AM
http://www.videoguys.com/blog/whats-new-red-giant-...
There is a new FREE update to PluralEyes 4 is full of new features including: EDIUS Pro support – Users can start a project in PluralEyes 4.1 and export the synced project to an FCP 7 XML file that can be imported into EDIUS Pro 7.5 or 8. NOTE: all video media must have the Read More The post What’s new in Red Giant PluralEyes 4.1 appeared first on Videoguys Blog.
July 28, 2016, 05:54 AM
http://www.studiodaily.com/2016/07/supergirl-vfx-b...
If you want to believe a woman can fly, maybe don't watch this excellent visual breakdown of the massive effort that Encore VFX, under VFX supervisor Armen Kevorkian, put into a dramatic mid-air rescue sequence from Supergirl. The post Supergirl VFX Breakdown appeared first on Studio Daily.
July 28, 2016, 05:53 AM
http://www.digitalproductionbuzz.com/2016/07/digit...
On the Digital Production Buzz, Larry Jordan talks with guests James DeRuvo, Peter Hamilton, Laura Blum, Philip Hodgetts, Michael Kammes, and Sam Mestman. 2 Takeaways from Comic Con Tentpoles and No Tent Truth Games: Creative Trends in Documentary Organizing Your Documentary Film Everything Old is New Again What Independent Filmmakers Need to Know to be Successful LISTEN FULL SHOW The post Digital Production Buzz – July 28, 2016 appeared first on Digital Production BuZZ.
July 28, 2016, 05:53 AM
http://www.postmagazine.com/Post-Blog/2016/July/SI...
ANAHEIM, CA - Today, the exhibit floor opened. It was smaller than last year, but that didn't stop the excitement about VR/AR technology, a big focus of the convention this year. Attendees flocked to the exhibits, seeking out the latest and greatest. After walking by the exhibits I went to two production sessions. I loved both the Marvel Captain America: Civil War session and The Jungle Book session. The Captain America: Civil War session included ...
July 28, 2016, 05:52 AM
http://www.studiodaily.com/2016/07/nozon-and-vray-...
Belgian VFX firm Noxon said at SIGGRAPH that its Presenz system for creating 360-degree "volumetric movies" that offer six degrees of parallax — the company calls it "six degrees of freedom" — for a more immersive viewing experience will be integrated in … more » The post Nozon and Vray to Add Parallax to VR Renders appeared first on Studio Daily.
July 28, 2016, 05:52 AM
https://vfxserbia.com/2016/07/28/pixar-open-source...
Pixar has announced that it intends to make its Universal Scene Description software available open source.
July 27, 2016, 04:03 PM
http://www.provideocoalition.com/developing-awaren...
Color awareness came slowly to me, but now I can’t escape it. Read on, and follow me down the rabbit hole. This article started out as an analysis of how different cameras see color, but evolved into something more. First I’m going to talk about color perception and the basics of learning how to see The post Developing An Awareness of Color appeared first on ProVideo Coalition.
July 27, 2016, 02:12 PM
http://postperspective.com/pixar-open-sources-univ...
Pixar Animation Studios has released Universal Scene Description (USD) as an open source technology in order to help drive innovation in the industry. Used for the interchange of 3D graphics data through various digital content creation tools, USD provides a scalable solution for the complex workflows of CG film and game studios. Continue reading →July 27, 2016
July 27, 2016, 02:12 PM
http://designingsound.org/2016/07/gdc-vault-releas...
Martin Stig Anderson’s fantastic audio showcase of Playdead’s newest game, INSIDE, has just been released on the GDC Youtube Channel. He thoroughly explains some of the system design that drives the audio of the game, and he helpfully includes examples from his Wwise project to demonstrate them. This video provides great insight into the inner-workings of a complex game […]
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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