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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

PipelineFX Adds Metered Licensing as Cloud Renderi

July 26, 2016, 04:50 PM

http://www.studiodaily.com/2016/07/pipelinefx-adds...

PipelineFX has added metered licensing options to its Qube! render-farm management software. Licenses are billed at 10 cents/hour on a per-minute basis and can be used for projects rendering on site as well as in the cloud. Moreover, the company … more » The post PipelineFX Adds Metered Licensing as Cloud Rendering Matures appeared first on Studio Daily.

Avid Interview Discusses Installation of NEXIS | P

July 26, 2016, 04:50 PM

http://www.videoguys.com/blog/avid-interview-discu...

Julie Hoerr Discusses the Installation of Avid NEXIS | PRO and What It Means for Macondo’s Way of Working From Avidblogs.com Long-time Avid user Macondo installed an Avid NEXIS | PRO media server for its in-house post production facility in the central Germany city of Mainz. The media group works in a number of different Read More The post Avid Interview Discusses Installation of NEXIS | PRO with Media Group Macondo appeared first on Videoguys Blog.

Colour Grading LUT Basics Tutorial from Casey Fari

July 26, 2016, 04:49 PM

http://cinescopophilia.com/colour-grading-lut-basi...

Casey Faris explains for beginners and novices alike just how to use LUTs in the Resolve 12.5 and Premiere CC 2015 software programmes.

Cinema 4D tutorials: 33 projects to up your 3D ski

July 26, 2016, 09:20 AM

http://www.creativebloq.com/how-to/cinema-4d-tutor...

Since its release, Cinema 4D has become one of the most popular 3D modelling, animation and rendering applications. Developed by Maxon, Cinema 4D is capable of procedural and polygonal/subd modelling, animating, lighting, texturing, rendering, and common features found in 3D modelling applications.

Mad Old Nut: Hollywood’s Editing Facility Talks

July 26, 2016, 05:25 AM

http://www.avidblogs.com/mad-old-nut-hollywoods-ed...

The article Mad Old Nut: Hollywood’s Editing Facility Talks Avid Artist | DNxIO by Wim Van den Broeck appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Outside the Box – Audio Hardware in a DAW Workfl

July 26, 2016, 05:24 AM

http://designingsound.org/2016/07/outside-the-box-...

Today’s sound world is dominated by the digital audio workstation, and within that domain, the plugin is king. Modern workstations and DSP offer an unmatched level of power and flexibility compared to what was available using physical audio processing hardware. However, a quick look at the burgeoning modular scene shows that there is a renewed interest in […]

What else is happening at SIGGRAPH 2016?

July 26, 2016, 05:24 AM

http://www.thinkboxsoftware.com/news/2016/7/25/wha...

We have more to announce! Users of Deadline 8 will welcome the new addition of NVIDIA Iray, Mental Ray, Redshift, and Peregrine Labs’ Yeti; to the wide range of industry leading applications that support User-Based Licencing available at the Thinkbox Store. Remember, on-demand licensing can be purchased 24/7, with minutes consumed only while the Slave application is rendering. Cloud service bundles have also been added to the Thinkbox Store, allowing users to purchase cloud-based compute...

Autodesk unveils Maya LT 2017

July 26, 2016, 05:22 AM

http://www.cgchannel.com/2016/07/autodesk-unveils-...

Autodesk has unveiled Maya LT 2017, the latest update to its cut-down version of Maya aimed at indie game artists, adding a new animation Time Editor, and streamlining performance and workflow.

Sick of Premiere Pro? Try Editing in DaVinci Resol

July 25, 2016, 12:29 PM

http://www.premiumbeat.com/blog/sick-of-premiere-p...

DaVinci Resolve is more than just the world's best color grading platform — it's a professional video editing software too. Editors are making the switch. Here's why.

MAXON Announces Cinema 4D Release 18

July 25, 2016, 12:29 PM

http://www.digimediapros.com/maxon-announces-cinem...

MAXON Cinema 4D is used for 3D graphics, animation, VFX and visualization for TV, film and games. Today, MAXON announced Release 18 of Cinema 4D.

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