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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Entendu en salle de montage

June 28, 2016, 04:24 PM

https://journaldunemonteuse.wordpress.com/2016/06/...

« On va trouver le début à la fin ! » Bien oui. Quoi de plus naturel que de trouver un bon début seulement quand on a la fin du film et donc pas au début du travail mais à la fin … Lire la suite →

News: Pro Sound Effects Opens Freelancer Program f

June 28, 2016, 04:24 PM

http://designingsound.org/2016/06/news-pro-sound-e...

Are you a freelance or independent media creator?  If so, you will be happy to hear that Pro Sound Effects have just recently announced that their Freelancer Program will now be available for year-round enrollment. The Freelancer Program offers up to 60% off curated libraries and software to qualifying freelancers, and provides monthly sales and offers on high […]

Seminario *La estructura dramática*, por Alberto

June 28, 2016, 04:24 PM

http://saeditores.org/Novedades/Seminario-La-estru...

La Comisión de Cultura y Desarrollo Profesional de la SAE abre la inscripción al curso La estructura dramática, del guión al montaje, dictado por Alberto Ponce (SAE) y Diego Sabanés.

Pixar, ILM and Disney Veterans Launch VR Entertain

June 28, 2016, 04:24 PM

http://www.digimediapros.com/pixel-ilm-and-disney-...

Euan Macdonald, Hans Uhlig, and Kymber Lim, Pixar, ILM, and Disney veterans, have co-founded CryWorks, a new VR entertainment company.

Eva (2011)

June 28, 2016, 04:13 AM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“What do you see when you close your eyes?” — Alex Garel ...

スペシャル Premiere Pro User Group Meeting Vo

June 28, 2016, 04:13 AM

http://blogs.adobe.com/creativestation/ccdojo-spec...

Adobe Premiere Proのユーザーグループミーティングを都内会場より生中継します。

Animation Expansion

June 28, 2016, 04:12 AM

http://animationguildblog.blogspot.ca/2016/06/anim...

Here's how the animation business is going here in the City of the Angels...

Layering Effects

June 28, 2016, 04:12 AM

http://animationguildblog.blogspot.ca/2016/06/laye...

Game of Thrones drops another "How We Did All The Cool VFX" video.

Phil Tippett Brings Hand-Made Vitality to AR Holo-

June 28, 2016, 04:12 AM

http://www.cartoonbrew.com/games/stop-motion-maste...

Few names resonate as loudly as Phil Tippett in the effects and animation industry. The visual effects supervisor is probably best known for helping to create several of the most iconic sequences in some of the most iconic movies of all time.

Episode 72: Workflow 2016, featuring Lumberjack

June 27, 2016, 04:40 PM

http://www.theterenceandphilipshow.com/episode-72-...

In this episode of The Terence and Philip Show, the guys discuss the very unsexy topic of workflow, particularly automating the workflow. Philip shares many of the background decisions related to Lumberjack System - his company's logging and pre-editing system for Final Cut Pro X - including why it's limited to FCP X. Other topics include automation; Digital Heaven's announcement of SpeedScriber; how Lumberjack has developed based on user, and use, feedback; the post NAB development of...

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