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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

ALIEN - COVENANT: VFX Breakdown

September 8, 2017, 12:46 PM

http://www.artofvfx.com/alien-covenant-vfx-breakdo...

MPC have just released this really cool VFX Breakdown about their work on ALIEN: COVENANT...

Virtual Reality: New Medium, New Rules

September 7, 2017, 04:51 PM

https://www.raindance.org/virtual-reality-new-medi...

In 1987, the American philosophy writer, computer scientist, visual artist, and composer of classical music Jaron Lanier created the term ‘virtual reality’. In fact, visual simulators have been in existence for over seventy years.

Swedish VFX and Animation Studio Goodbye Kansas Op

September 6, 2017, 03:58 AM

http://www.studiodaily.com/2017/09/swedish-vfx-ani...

The latest European creative studio to land stateside is Goodbye Kansas, a Swedish VFX and animation house with outposts in London and Hamburg. Game-industry veterans Fredrik Löving and Tobias Dahl, formerly of Battlefield and Mirror’s Edge developer DICE, will run Goodbye Kansas LA as co-studio managers. Löving has been working in Los Angeles for the last four […] The post Swedish VFX and Animation Studio Goodbye Kansas Opens in L.A. appeared first on Studio Daily.

The Quest To Make A Convincing CG Human

September 6, 2017, 03:58 AM

http://www.cartoonbrew.com/vfx/secret-history-disn...

Director Ang Lee’s Gemini Man, in which actor Will Smith will star as a retiring NSA agent facing off against a younger clone of himself, is set for an October 2019 release date from Paramount. It’s likely to be made possible with advancements in de-aging visual effects techniques, the kind seen in films such as The Curious Case of Benjamin Button, Captain America: The First Avenger, and other recent Marvel releases.

Otoy releases free Nuke, AE plugins for OctaneVR

September 5, 2017, 04:39 AM

http://www.cgchannel.com/2017/09/otoy-releases-fre...

Otoy has rolled out Nuke and After Effects support for OctaneVR, the subscription-only version of OctaneRender, its GPU-based production renderer.

Blue Zoo Rigger Shares 11 Tips for Painting Weight

September 4, 2017, 08:02 AM

http://lesterbanks.com/2017/09/11-tips-painting-we...

Vasil Shotarov Shares Some Nice Tips That Can Boost Your Workflow When Painting Weights in Maya Painting weights is an important part of the rigging workflow in Maya. Love it or hate it, it’s one The Post Blue Zoo Rigger Shares 11 Tips for Painting Weights in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

GHOST IN THE SHELL: VFX Breakdown by MPC

September 4, 2017, 08:01 AM

http://www.artofvfx.com/ghost-in-the-shell-vfx-bre...

MPC have released this VFX Breakdown about their really nice work on GHOST IN THE SHELL...

Only three days till animago AWARD & CONFERENCE

September 4, 2017, 08:01 AM

http://www.artofvfx.com/only-three-days-till-anima...

On Thursday and Friday this week, Munich will be shining a spotlight on the artists and professionals working in the fields of 3D animation, stills, visual effects (VFX), design and visualization. Roughly 1,000 international participants are scheduled to attend the animago AWARD & CONFERENCE on 7-8 September. The two-day event is one of the industry’s most important networking platforms, with the highpoint of the festivities coming on Thursday evening in the form of the animago AWARDs ceremony...

DESTINY 2 "New Legends Will Rise"

September 1, 2017, 10:28 AM

http://www.artofvfx.com/destiny-2-new-legends-will...

Check out this really cool commercial for DESTINY 2 directed by Jordan Vogt-Roberts with the VFX made by Framestore...

Framestore completes VFX for Destiny 2 trailer

August 31, 2017, 04:43 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Framestore recently partnered with 72andSunny and RSA Films to create New Legends Will Rise, the latest trailer for the hotly anticipated Destiny 2 video game by Bungie and Activision. The studio worked alongside ad agency 72andSunny, director Jordan Vogt-Roberts and RSA Films to create the visually intricate trailer, which mixes live-action with cinematic CG and visual effects based on the characters and worlds created by Bungie.

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