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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

AES Announces Co-Chairs, Keynote Speaker

October 21, 2015, 04:40 PM

http://www.lightingandsoundamerica.com/news/story....

The Audio Engineering Society announces that Michael Williams and Umberto Zanghieri have been chosen as the co-chairs and Alex U. Case has been named as the keynote speaker for the upcoming 140th International AES Convention, set to take place June 4 - 7, 2016, in Paris, France. In addition, the Palais des Congrès de Paris has been selected as the location for the 140th AES.

VES Summit Tackles the Infinity of the Universe

October 21, 2015, 10:20 AM

http://www.btlnews.com/crafts/visual-fx/ves-summit...

As if to literally denote it was scaling new heights, this year’s VES Summit was once again held at the W Hotel in Hollywood, but this time, on the roof. Or rather, in the lounge area on the top floor, just adjacent to the rooftop pool. The two groups – those immersed in water and lotion, and those immersed in discourse about immersive experiences) – finally joined at sunset, as the Visual Effects Society sponsored a round of cocktails. The post VES Summit Tackles the Infinity of the ...

VFX studio Siren Lab opens in Venice Beach

October 21, 2015, 10:20 AM

http://www.postmagazine.com/Press-Center/Daily-New...

VENICE BEACH, CA — Siren Lab Productions (http://sirenlab.com) recently launched, following a five-month collaboration with director Cary Joji Fukunaga (True Detective) on his Netflix original film, Beasts of No Nation, starring Idris Elba. The creative VFX studio is led by veteran VFX supervisor/Flame artist Karen Heston, who collaborated with Fukunaga by overseeing and producing the majority of  the film’s VFX shots.

City Post

October 21, 2015, 10:20 AM

http://www.screeneditors.com.au/city-post/

Led by award winning editor Wayne Hyett, City Post has over 20 years drama and documentary post-production experience. City Post provides an end-to-end service including rushes transfers, LTO backup, Avid offline and online editing, DaVinci Resolve colour grading, plus our expert technical supervision from the start of your project through to delivery. http://www.citypost.com.au/

Amazon’s Snowball looks to solve the storage pro

October 21, 2015, 10:19 AM

http://www.redsharknews.com/production/item/2982-a...

We had a strong response to our article asking how filmmakers can deal with growing amounts of data and it looks like Amazon Web Services has come up with an answer to at least part of the problem: physically carry it to the cloud. Amazon Web ServicesStorageDataBack upAWS

 Adobe Marketing Cloud

October 21, 2015, 10:18 AM

http://blogs.adobe.com/brasil/2015/10/21/adobe-mar...

Recentemente, a Adobe, focada nas soluções da Adobe Marketing Cloud, elaborou um comercial que simula uma missão espacial para mostrar, por meio de uma reflexão bem humorada, o cenário atual do marketing. No comercial, uma equipe espacial representa publicitários que tentam, a todo custo, lançar uma campanha no formato de um lançamento de foguete. A tentativa é frustrada com interrupções constantes do  “patrocidador” que solicita inúmeras altareções. Assim que iniciam a ...

Hans Godard ships Skinning Converter for Maya

October 21, 2015, 10:18 AM

http://www.cgchannel.com/2015/10/hans-godard-relea...

Naughty Dog character TD and tools developer Hans Godard has released Skinning Converter: his amazing Maya plugin for converting any animated mesh to a bone-based animation.

Creating 360 Video in Adobe AE

October 21, 2015, 10:18 AM

https://www.rocketstock.com/blog/creating-360-vide...

360 video is exploding into widespread popularity, with everyone from Virtual Reality enthusiasts to the average smart phone user enjoying the new possibilities of the new technology. The idea of producing 360 video content may seem daunting, but thanks to many dedicated enthusiasts, it has become easier than you might think to create and upload your own 360 video.

The Translator

October 21, 2015, 10:16 AM

http://linecheck.soundgirls.org/2015/10/21/the-tra...

Often in my job I end up being the middle person. I don’t own the contract with the band, but I have to fulfill the requirements. Sometimes I get a say in what is allowed in the rider, other times I get to deal with cross renting items late in the game because I didn’t see the completed contract until the day before. I get to communicate with the band the possibilities for their show, but must get all changes approved by the purchaser.

6 Steps To A Perfect Bass And Drums Balance

October 21, 2015, 10:16 AM

http://bobbyowsinski.blogspot.ca/2015/10/6-steps-t...

Perhaps the most difficult task of a mixing engineer is balancing the bass and drums (especially the bass and kick). Nothing can make or break a mix faster than how these instruments work together. It’s not uncommon for a mixer to spend hours on this balance (both level and frequency) because if the relationship isn’t correct, then the song will just never sound big and punchy.

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